Berry remove animate (#24241)

* Remove tab from json

* Berry 'animate' to be replaced with 'animation' framework
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s-hadinger 2025-12-21 12:44:20 +01:00 committed by GitHub
parent 6b65489b1f
commit 92a97a65f9
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25 changed files with 3 additions and 5074 deletions

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@ -21,6 +21,7 @@ All notable changes to this project will be documented in this file.
- ESP32-P4 unique MQTT Client based on hosted MCU MAC address
### Removed
- Berry `animate` to be replaced with `animation` framework
## [Released]

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@ -175,12 +175,6 @@ BERRY_LOCAL const bntvmodule_t* const be_module_table[] = {
&be_native_module(unishox),
#endif // USE_UNISHOX_COMPRESSION
#if defined(USE_WS2812) && !defined(USE_WS2812_FORCE_NEOPIXELBUS)
#ifdef USE_BERRY_ANIMATE
&be_native_module(animate),
#endif // USE_BERRY_ANIMATE
#endif // USE_WS2812
#ifdef USE_LVGL
&be_native_module(lv),
&be_native_module(lv_extra),

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@ -5,4 +5,4 @@
# Included in the Platformio build process with `pio-tools/gen-berry-structures.py
#
rm -Rf ./generate/be_*.h
python3 tools/coc/coc -o generate src default ../berry_tasmota/src ../berry_mapping/src ../berry_int64/src ../../libesp32_lvgl/lv_binding_berry/src ../../libesp32_lvgl/lv_haspmota/src/solidify ../berry_matter/src/solidify ../berry_matter/src ../berry_animate/src/solidify ../berry_animate/src ../berry_animation/src/solidify ../berry_animation/src ../../libesp32_lvgl/lv_binding_berry/src/solidify ../../libesp32_lvgl/lv_binding_berry/generate -c default/berry_conf.h
python3 tools/coc/coc -o generate src default ../berry_tasmota/src ../berry_mapping/src ../berry_int64/src ../../libesp32_lvgl/lv_binding_berry/src ../../libesp32_lvgl/lv_haspmota/src/solidify ../berry_matter/src/solidify ../berry_matter/src ../berry_animation/src/solidify ../berry_animation/src ../../libesp32_lvgl/lv_binding_berry/src/solidify ../../libesp32_lvgl/lv_binding_berry/generate -c default/berry_conf.h

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@ -1,17 +0,0 @@
{
"name": "Berry animation library for WS2812 leds",
"version": "0.1",
"description": "Berry animation library for WS2812 leds",
"license": "MIT",
"homepage": "https://github.com/arendst/Tasmota",
"frameworks": "arduino",
"platforms": "espressif32",
"authors":
{
"name": "Stephan Hadinger",
"maintainer": true
},
"build": {
"flags": [ "-I$PROJECT_DIR/include", "-includetasmota_options.h" ]
}
}

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@ -1,2 +0,0 @@
# empty module
# allows stand-alone `import path`

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@ -1,104 +0,0 @@
#!/usr/bin/env -S ../berry/berry -s -g
#
# Berry solidify files
import os
import global
import solidify
import string as string2
import re
import sys
sys.path().push('src/embedded') # allow to import from src/embedded
# globals that need to exist to make compilation succeed
var globs = "path,ctypes_bytes_dyn,tasmota,ccronexpr,gpio,light,webclient,load,MD5,lv,light_state,udp,tcpclientasync,"
"lv_clock,lv_clock_icon,lv_signal_arcs,lv_signal_bars,lv_wifi_arcs_icon,lv_wifi_arcs,"
"lv_wifi_bars_icon,lv_wifi_bars,"
"_lvgl,"
"int64"
for g:string2.split(globs, ",")
global.(g) = nil
end
var prefix_dir = "src/embedded/"
var prefix_out = "src/solidify/"
def sort(l)
# insertion sort
for i:1..size(l)-1
var k = l[i]
var j = i
while (j > 0) && (l[j-1] > k)
l[j] = l[j-1]
j -= 1
end
l[j] = k
end
return l
end
def clean_directory(dir)
var file_list = os.listdir(dir)
for f : file_list
if f[0] == '.' continue end # ignore files starting with `.`
os.remove(dir + f)
end
end
var pattern = "#@\\s*solidify:([A-Za-z0-9_.,]+)"
def parse_file(fname, prefix_out)
print("Parsing: ", fname)
var f = open(prefix_dir + fname)
var src = f.read()
f.close()
# try to compile
var compiled = compile(src)
compiled() # run the compile code to instanciate the classes and modules
# output solidified
var fname_h = string2.split(fname, '.be')[0] + '.h' # take whatever is before the first '.be'
var fout = open(prefix_out + "solidified_" + fname_h, "w")
fout.write(f"/* Solidification of {fname_h} */\n")
fout.write("/********************************************************************\\\n")
fout.write("* Generated code, don't edit *\n")
fout.write("\\********************************************************************/\n")
fout.write('#include "be_constobj.h"\n')
var directives = re.searchall(pattern, src)
# print(directives)
for directive : directives
var object_list = string2.split(directive[1], ',')
var object_name = object_list[0]
var weak = (object_list.find('weak') != nil) # do we solidify with weak strings?
var o = global
var cl_name = nil
var obj_name = nil
for subname : string2.split(object_name, '.')
o = o.(subname)
cl_name = obj_name
obj_name = subname
if (type(o) == 'class')
obj_name = 'class_' + obj_name
elif (type(o) == 'module')
obj_name = 'module_' + obj_name
end
end
solidify.dump(o, weak, fout, cl_name)
end
fout.write("/********************************************************************/\n")
fout.write("/* End of solidification */\n")
fout.close()
end
clean_directory(prefix_out)
var src_file_list = os.listdir(prefix_dir)
src_file_list = sort(src_file_list)
for src_file : src_file_list
if src_file[0] == '.' continue end
parse_file(src_file, prefix_out)
end

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@ -1,244 +0,0 @@
/*
be_animate_module.c - implements the animate module for Leds
Copyright (C) 2023 Stephan Hadinger & Theo Arends
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*******************************************************************\
* `animate` global module
\*******************************************************************/
#ifdef USE_BERRY
#include "be_constobj.h"
#include "be_mapping.h"
#include "solidify/solidified_animate_1_core.h"
#include "solidify/solidified_animate_2_animate_effects.h"
#include "solidify/solidified_animate_9_module.h"
/*******************************************************************\
* standard palettes
\*******************************************************************/
static const uint8_t PALETTE_RAINBOW_WHITE[] = {
0x50, 0xFF, 0x00, 0x00, // red
0x30, 0xFF, 0x00, 0x00, // red
0x50, 0xFF, 0xA5, 0x00, // orange
0x30, 0xFF, 0xA5, 0x00, // orange
0x50, 0xFF, 0xFF, 0x00, // yellow
0x30, 0xFF, 0xFF, 0x00, // yellow
0x50, 0x00, 0xFF, 0x00, // green
0x30, 0x00, 0xFF, 0x00, // green
0x50, 0x00, 0x00, 0xFF, // blue
0x30, 0x00, 0x00, 0xFF, // blue
0x50, 0xFF, 0x00, 0xFF, // indigo
0x30, 0xFF, 0x00, 0xFF, // indigo
0x50, 0xFF, 0xFF, 0xFF, // white
0x30, 0xFF, 0xFF, 0xFF, // white
0x00, 0xFF, 0x00, 0x00, // red
};
static const uint8_t PALETTE_STANDARD_TAG[] = {
0x40, 0xFF, 0x00, 0x00, // red
0x40, 0xFF, 0xA5, 0x00, // orange
0x40, 0xFF, 0xFF, 0x00, // yellow
0x40, 0x00, 0xFF, 0x00, // green
0x40, 0x00, 0x00, 0xFF, // blue
0x40, 0xFF, 0x00, 0xFF, // indigo
0x40, 0xEE, 0x44, 0xA5, // violet
0x00, 0xFF, 0x00, 0x00, // red
};
// Gradient palette "ib_jul01_gp", originally from
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/ing/xmas/tn/ib_jul01.png.index.html
static const uint8_t PALETTE_ib_jul01_gp[] = {
0x00, 0xE6, 0x06, 0x11, // rgb(230, 6, 17) 0.000%,
0x5E, 0x25, 0x60, 0x5A, // rgb( 37, 96, 90) 37.010%,
0x85, 0x90, 0xBD, 0x6A, // rgb(144,189,106) 52.000%,
0xFF, 0xBB, 0x03, 0x0D, // rgb(187, 3, 13) 100.000%
};
// Gradient palette "ib44"
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/ing/general/tn/ib44.png.index.html
static const uint8_t PALETTE_ib_44[] = {
0, 214, 24, 16,
64, 227, 115, 78,
255, 239, 206, 140,
};
// Gradient palette "Fire-1"
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/ds/icons/Fire-1.c3g
static const uint8_t PALETTE_Fire_1[] = {
0, 255, 0, 0,
128, 255, 128, 0,
255, 255, 255, 0,
};
// Gradient palette "bhw1_sunconure"
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/bhw/bhw1/tn/bhw1_sunconure.png.index.html
static const uint8_t PALETTE_bhw1_sunconure[] = {
0, 97, 240, 78,
161, 246, 137, 30,
255, 246, 45, 30,
};
// Gradient palette "bhw3_41"
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/bhw/bhw3/tn/bhw3_41.png.index.html
static const uint8_t PALETTE_bhw3_41[] = {
0, 0, 0, 128,
71, 64, 64, 255,
75, 160, 160, 255,
76, 255, 255, 255,
178, 255, 255, 255,
179, 255, 128, 128,
196, 255, 0, 0,
255, 128, 0, 0,
};
// Gradient palette "bhw4_089"
// http://soliton.vm.bytemark.co.uk/pub/cpt-city/bhw/bhw4/tn/bhw4_089.png.index.html
static const uint8_t PALETTE_bhw4_089[] = {
0, 174, 52, 28,
28, 224, 154, 133,
53, 235, 208, 206,
79, 249, 208, 118,
109, 228, 95, 50,
132, 227, 165, 116,
163, 226, 131, 67,
184, 252, 213, 118,
201, 252, 169, 125,
224, 255, 194, 101,
255, 215, 80, 35,
};
static const uint8_t PALETTE_STANDARD_VAL[] = {
0x00, 0xFF, 0x00, 0x00, // red
0x2A, 0xFF, 0xA5, 0x00, // orange
0x55, 0xFF, 0xFF, 0x00, // yellow
0x7F, 0x00, 0xFF, 0x00, // green
0xAA, 0x00, 0x00, 0xFF, // blue
0xD4, 0xFF, 0x00, 0xFF, // indigo
0xFF, 0xFF, 0x00, 0x00, // red
};
static const uint8_t PALETTE_SATURATED_TAG[] = {
0x40, 0xFF, 0x00, 0x00, // red
0x40, 0xFF, 0xA5, 0x00, // orange
0x40, 0xFF, 0xFF, 0x00, // yellow
0x40, 0x00, 0xFF, 0x00, // green
0x40, 0x00, 0x00, 0xFF, // blue
0x40, 0xFF, 0x00, 0xFF, // indigo
0x00, 0xFF, 0x00, 0x00, // red
};
extern const bclass be_class_Leds_frame;
#include "be_fixed_animate.h"
/* @const_object_info_begin
module animate (scope: global, strings: weak) {
SAWTOOTH, int(1)
TRIANGLE, int(2)
SQUARE, int(3)
COSINE, int(4)
LASTFORM, int(5)
PALETTE_STANDARD_TAG, comptr(PALETTE_STANDARD_TAG)
PALETTE_RAINBOW_WHITE, comptr(PALETTE_RAINBOW_WHITE)
PALETTE_STANDARD_VAL, comptr(PALETTE_STANDARD_VAL)
PALETTE_SATURATED_TAG, comptr(PALETTE_SATURATED_TAG)
PALETTE_ib_jul01_gp, comptr(PALETTE_ib_jul01_gp)
PALETTE_ib_44, comptr(PALETTE_ib_44)
PALETTE_Fire_1, comptr(PALETTE_Fire_1)
PALETTE_bhw1_sunconure, comptr(PALETTE_bhw1_sunconure)
PALETTE_bhw4_089, comptr(PALETTE_bhw4_089)
core, class(be_class_Animate_core)
animator, class(be_class_Animate_animator)
frame, class(be_class_Leds_frame)
pulse, class(be_class_Animate_pulse)
palette, class(be_class_Animate_palette)
oscillator, class(be_class_Animate_oscillator)
}
@const_object_info_end */
/* Unit test for palettes
import animate
var p, gradient
p = animate.palette.ptr_to_palette(animate.PALETTE_STANDARD_TAG)
assert(p == bytes('40FF000040FFA50040FFFF004000FF00400000FF40FF00FF40EE44A500FF0000'))
gradient = animate.palette.to_css_gradient(p)
assert(gradient == 'background:linear-gradient(to right,#FF0000 0.0%,#FFA500 14.3%,#FFFF00 28.6%,#00FF00 42.9%,#0000FF 57.1%,#FF00FF 71.4%,#EE44A5 85.7%,#FF0000 100.0%);')
p = animate.palette.ptr_to_palette(animate.PALETTE_STANDARD_VAL)
assert(p == bytes('00FF00002AFFA50055FFFF007F00FF00AA0000FFD4FF00FFFFFF0000'))
gradient = animate.palette.to_css_gradient(animate.PALETTE_STANDARD_VAL)
assert(gradient == 'background:linear-gradient(to right,#FF0000 0.0%,#FFA500 16.5%,#FFFF00 33.3%,#00FF00 49.8%,#0000FF 66.7%,#FF00FF 83.1%,#FF0000 100.0%);')
# unit tests
import animate
var o = animate.oscillator(-1000, 1000, 3000)
o.start(1000)
assert(o.value == -1000)
assert(o.animate(1500) == -667)
assert(o.animate(2500) == 0)
assert(o.animate(3999) == 1000)
assert(o.animate(4000) == -1000)
assert(o.animate(4100) == -933)
o = animate.oscillator(-1000, 1000, 6000, animate.TRIANGLE)
o.start(1000)
assert(o.value == -1000)
assert(o.animate(1500) == -667)
assert(o.animate(2500) == 0)
assert(o.animate(3999) == 1000)
assert(o.animate(4000) == 1000)
assert(o.animate(4100) == 933)
assert(o.animate(6000) == -334)
assert(o.animate(7000) == -1000)
assert(o.animate(7100) == -933)
o = animate.oscillator(-1000, 1000, 6000, animate.SQUARE)
o.start(1000)
assert(o.value == -1000)
assert(o.animate(1500) == -1000)
assert(o.animate(2500) == -1000)
assert(o.animate(3999) == -1000)
assert(o.animate(4000) == 1000)
assert(o.animate(4100) == 1000)
assert(o.animate(6000) == 1000)
assert(o.animate(7000) == -1000)
assert(o.animate(7100) == -1000)
o = animate.oscillator(-1000, 1000, 6000, animate.COSINE)
o.start(1000)
assert(o.animate(1000) == -1000)
assert(o.animate(1500) == -867)
assert(o.animate(2000) == -500)
assert(o.animate(2500) == 0)
assert(o.animate(4000) == 1000)
assert(o.animate(5500) == 0)
assert(o.animate(7000) == -1000)
*/
#endif // USE_BERRY

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@ -1,179 +0,0 @@
/*
xdrv_52_3_berry_leds.ino - Berry scripting language, native fucnctions
Copyright (C) 2021 Stephan Hadinger, Berry language by Guan Wenliang https://github.com/Skiars/berry
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifdef USE_BERRY
#include <berry.h>
#ifdef USE_WS2812
extern uint16_t changeUIntScale(uint16_t inum, uint16_t ifrom_min, uint16_t ifrom_max,uint16_t ito_min, uint16_t ito_max);
extern uint32_t ApplyBriGamma(uint32_t color_a /* 0xRRGGBB */, uint32_t bri /* 0..255 */, bool gamma);
extern "C" {
// Leds_frame.blend(color1:int, color2:int, alpha:int) -> int
//
int32_t be_leds_blend(bvm *vm);
int32_t be_leds_blend(bvm *vm) {
int32_t top = be_top(vm); // Get the number of arguments
if (top >= 3 && be_isint(vm, 1) && be_isint(vm, 2) && be_isint(vm, 3)) {
uint32_t color_a = be_toint(vm, 1);
uint32_t color_b = be_toint(vm, 2);
uint32_t alpha = be_toint(vm, 3);
uint32_t r = (color_a >> 16) & 0xFF;
uint32_t g = (color_a >> 8) & 0xFF;
uint32_t b = (color_a ) & 0xFF;
uint32_t a = (color_a >> 24) & 0xFF;
uint32_t r2 = (color_b >> 16) & 0xFF;
uint32_t g2 = (color_b >> 8) & 0xFF;
uint32_t b2 = (color_b ) & 0xFF;
uint32_t a2 = (color_b >> 24) & 0xFF;
uint8_t r3 = changeUIntScale(alpha, 0, 255, r2, r);
uint8_t g3 = changeUIntScale(alpha, 0, 255, g2, g);
uint8_t b3 = changeUIntScale(alpha, 0, 255, b2, b);
uint8_t a3 = changeUIntScale(alpha, 0, 255, a2, a);
uint32_t rgb = (a3 << 24) | (r3 << 16) | (g3 << 8) | b3;
be_pushint(vm, rgb);
be_return(vm);
}
be_raise(vm, "type_error", nullptr);
}
// Leds_frame.blend_pixels(dest:bytes(), foreground:bytes) -> nil
// Destination can be the same as foreground or background
//
// All calculation are done in `0xAARRGGBB` format, AA=0 if opaque (i.e. ignored)
// Background has always alpha = 0 (any other value is ignored) - for simplification
// Size is truncated to smallest of all 3 buffers
int32_t be_leds_blend_pixels(bvm *vm);
int32_t be_leds_blend_pixels(bvm *vm) {
int32_t top = be_top(vm); // Get the number of arguments
if (top >= 2 && be_isbytes(vm, 2)) {
size_t dest_len = 0;
uint32_t * dest_buf = (uint32_t*) be_tobytes(vm, 1, &dest_len);
// back = dest for now, could be changed in the future
size_t back_len = 0;
const uint32_t * back_buf = (const uint32_t*) be_tobytes(vm, 1, &back_len);
size_t fore_len = 0;
const uint32_t * fore_buf = (const uint32_t*) be_tobytes(vm, 2, &fore_len);
if (fore_len < dest_len) { dest_len = fore_len; }
if (back_len < dest_len) { dest_len = back_len; }
size_t pixels_count = dest_len / 4;
if (pixels_count > 0) {
uint32_t * dest = (uint32_t *)dest_buf;
uint32_t * back = (uint32_t *)back_buf;
uint32_t * fore = (uint32_t *)fore_buf;
for (size_t i = 0; i < pixels_count; i++) {
uint32_t back_argb = back[i];
uint32_t fore_argb = fore[i];
uint32_t fore_alpha = (fore_argb >> 24) & 0xFF;
uint32_t dest_rgb_new = back_argb;
if (fore_alpha == 0) { // opaque layer, copy value from fore
dest_rgb_new = fore_argb;
} else if (fore_alpha == 255) { // fore is transparent, use back
// nothing to do, dest_rgb_new = back_argb above
} else {
uint32_t back_r = (back_argb >> 16) & 0xFF;
uint32_t fore_r = (fore_argb >> 16) & 0xFF;
uint32_t back_g = (back_argb >> 8) & 0xFF;
uint32_t fore_g = (fore_argb >> 8) & 0xFF;
uint32_t back_b = (back_argb ) & 0xFF;
uint32_t fore_b = (fore_argb ) & 0xFF;
uint8_t dest_r_new = changeUIntScale(fore_alpha, 0, 255, fore_r, back_r);
uint8_t dest_g_new = changeUIntScale(fore_alpha, 0, 255, fore_g, back_g);
uint8_t dest_b_new = changeUIntScale(fore_alpha, 0, 255, fore_b, back_b);
dest_rgb_new = (dest_r_new << 16) | (dest_g_new << 8) | dest_b_new;
}
dest[i] = dest_rgb_new;
}
}
be_return_nil(vm);
}
be_raise(vm, "type_error", nullptr);
}
// Leds_frame.fill_pixels(dest:bytes(), color:int) -> nil
//
// Fill buffer with same color
int32_t be_leds_fill_pixels(bvm *vm);
int32_t be_leds_fill_pixels(bvm *vm) {
int32_t top = be_top(vm); // Get the number of arguments
if (top >= 2 && be_isint(vm, 2)) {
size_t dest_len = 0;
uint32_t * dest_buf = (uint32_t*) be_tobytes(vm, 1, &dest_len);
uint32_t color = be_toint(vm, 2);
size_t pixels_count = dest_len / 4;
if (pixels_count > 0) {
uint32_t * dest = (uint32_t *)dest_buf;
for (size_t i = 0; i < pixels_count; i++) {
dest[i] = color;
}
}
be_return_nil(vm);
}
be_raise(vm, "type_error", nullptr);
}
// Leds_frame.paste_pixels(neopixel:bytes(), led_buffer:bytes(), bri:int 0..100, gamma:bool)
//
// Copy from ARGB buffer to RGB
int32_t be_leds_paste_pixels(bvm *vm);
int32_t be_leds_paste_pixels(bvm *vm) {
int32_t top = be_top(vm); // Get the number of arguments
if (top >= 2 && be_isbytes(vm, 2)) {
size_t src_len = 0;
uint32_t * src_buf = (uint32_t*) be_tobytes(vm, 1, &src_len);
size_t dest_len = 0;
uint8_t * dest_buf = (uint8_t*) be_tobytes(vm, 2, &dest_len);
uint32_t bri255 = 255;
if (top >= 3 && be_isint(vm, 3)) {
bri255 = be_toint(vm, 3);
}
bool gamma = false;
if (top >= 4 && be_isbool(vm, 4)) {
gamma = be_tobool(vm, 4);
}
size_t pixels_count = src_len / 4;
if (pixels_count > dest_len / 3) { pixels_count = dest_len / 3; }
if (pixels_count > 0) {
for (size_t i = 0; i < pixels_count; i++) {
uint32_t src_argb = ApplyBriGamma(src_buf[i], bri255, gamma);
uint32_t src_r = (src_argb >> 16) & 0xFF;
uint32_t src_g = (src_argb >> 8) & 0xFF;
uint32_t src_b = (src_argb ) & 0xFF;
dest_buf[i * 3 + 0] = src_r;
dest_buf[i * 3 + 1] = src_g;
dest_buf[i * 3 + 2] = src_b;
}
}
be_return_nil(vm);
}
be_raise(vm, "type_error", nullptr);
}
}
#endif // USE_WS2812
#endif // USE_BERRY

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@ -1,41 +0,0 @@
/********************************************************************
* Berry class `neopixelbus_ntv`
*
*******************************************************************/
#ifdef USE_BERRY
#include "be_constobj.h"
#ifdef USE_WS2812
extern int be_leds_blend(bvm *vm);
extern int be_leds_blend_pixels(bvm *vm);
extern int be_leds_fill_pixels(bvm *vm);
extern int be_leds_paste_pixels(bvm *vm);
BE_EXPORT_VARIABLE extern const bclass be_class_bytes;
#include "solidify/solidified_leds_frame_be_methods.h"
/* @const_object_info_begin
class be_class_Leds_frame (scope: global, name: Leds_frame, super:be_class_bytes, strings: weak) {
pixel_size, var
init, closure(class_Leds_frame_be_init_closure)
item, closure(class_Leds_frame_be_item_closure)
setitem, closure(class_Leds_frame_be_setitem_closure)
set_pixel, closure(class_Leds_frame_be_set_pixel_closure)
// the following are on buffers
blend, static_func(be_leds_blend)
fill_pixels, func(be_leds_fill_pixels)
blend_pixels, func(be_leds_blend_pixels)
paste_pixels, func(be_leds_paste_pixels)
}
@const_object_info_end */
#include "be_fixed_be_class_Leds_frame.h"
#endif // USE_WS2812
#endif // USE_BERRY

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// force include of module by including this file
#ifndef __BERRY_ANIMATE__
#define __BERRY_ANIMATE__
#endif // __BERRY_ANIMATE__

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# prepare for module `animate`
global.animate = module('animate')

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# class Animate_core
##########################################################################################
#
# class Animate_core
#
# Simple framework to orchestrate all the animations for a led strip or led matrix
#
# You should pass a Leds or Leds_segment to push pixels at each tick
# This version uses `fast_loop` for up to 5ms animation time (200 Hz)
#
##########################################################################################
#@ solidify:Animate_core,weak
class Animate_core
var strip # neopixelbus object
var pixel_count # number of pixels in the strip
var bri # brightness of the animation, 0..100, default 50
var running # is the animation running
var animators # animators list
var painters # list of objects that paint layers on top of background (with transparency)
var fast_loop_cb # closure used for fast_loop
static var FAST_LOOP_MIN = 20
var fast_loop_next # next time-stamp for fast_loop
# cb for animation
var obj # object called at each tick
var mth # method of object called at each tick
# frame ojects
var frame # Leds_frame frame object
var layer # Leds_frame for layer on top of frame
# background color management (only for uniform background)
var back_color # background color RRGGBB
def init(strip, bri)
import animate
self.strip = strip
if (bri == nil) bri = 50 end
self.bri = bri # percentage of brightness 0..100
self.set_strip_bri()
self.running = false
self.pixel_count = strip.pixel_count()
self.animators = []
self.painters = []
#
self.clear() # clear all leds first
self.frame = animate.frame(self.pixel_count)
self.layer = animate.frame(self.pixel_count)
#
self.fast_loop_cb = def() self.fast_loop() end
self.back_color = 0x000000
#
self.set_current()
end
def set_strip_bri()
self.strip.set_bri(tasmota.scale_uint(self.bri, 0, 100, 0, 255))
end
# set this animate.core as the current animator for configuration
def set_current()
global._cur_anim = self # declare the current animate.core for painters and animators to register
end
# cb
def set_back_color(col)
self.back_color = col
end
def add_background_animator(anim)
anim.set_cb(self, self.set_back_color)
self.add_animator(anim)
end
def add_animator(anim)
if self.animators.find(anim) == nil
self.animators.push(anim)
end
end
# remove a specific animator
# remove all animators if no parameter or nil
# silently ignores if the animator can't be found
def remove_animator(anim)
var animators = self.animators
if (anim != nil)
animators.remove(animators.find(anim))
else
animators.clear()
end
end
def remove_painter(p)
var painters = self.painters
if (p != nil)
painters.remove(painters.find(p))
else
painters.clear()
end
end
def add_painter(painter)
if self.painters.find(painter) == nil
self.painters.push(painter)
end
end
def clear()
self.stop()
self.strip.clear()
end
def start()
# check if the strip had a different animate object, stop it
var prev_animate = self.strip.get_animate()
import introspect
if (prev_animate != nil) && (type(prev_animate) == 'instance') && (prev_animate != self)
prev_animate.stop()
end
self.strip.set_animate(self)
self.running = true
var animators = self.animators
var idx = 0
while idx < size(animators)
animators[idx].start()
idx += 1
end
self.fast_loop_next = 0 # run immediately
tasmota.add_fast_loop(self.fast_loop_cb)
end
def stop()
self.running = false
var animators = self.animators
var idx = 0
while idx < size(animators)
animators[idx].stop()
idx += 1
end
tasmota.remove_fast_loop(self.fast_loop_cb)
end
def set_bri(bri)
self.bri = bri
self.set_strip_bri()
end
def get_bri(bri)
return self.bri
end
def set_cb(obj, method)
self.obj = obj
self.mth = method
end
def fast_loop()
if self.running && tasmota.time_reached(self.fast_loop_next) && self.strip.can_show()
# prepare environnement
self.frame.fill_pixels(self.back_color)
# run animators first
var i = 0
var now = tasmota.millis()
self.fast_loop_next = now + self.FAST_LOOP_MIN
while i < size(self.animators)
self.animators[i].animate(now)
i += 1
# var anim = self.animators[i]
# if anim.is_running()
# anim.animate(now)
# i += 1
# else
# self.animators.remove(i) # remove any finished animator
# end
end
# apply painters
i = 0
var frame = self.frame
var layer = self.layer
while i < size(self.painters)
layer.fill_pixels(0xFF000000) # fill with transparent color
if (self.painters[i].paint(layer))
# print(f"frame0 {self.frame.tohex()}")
# print(f"layer0 {self.layer.tohex()}")
frame.blend_pixels(layer)
# print(f"frame1 {self.frame.tohex()}")
end
i += 1
end
# tirgger animate and display
var obj = self.obj
var mth = self.mth
if (obj && mth)
mth(obj)
end
self.animate()
# now display the frame
self.frame.paste_pixels(self.strip.pixels_buffer(), self.strip.get_bri(), self.strip.get_gamma())
self.strip.dirty()
self.strip.show()
end
end
def animate()
# placeholder - do nothing by default
end
def remove()
self.clear()
tasmota.remove_fast_loop(self.fast_loop_cb)
end
end
animate.core = global.Animate_core

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# class Animate_pulse
#@ solidify:Animate_painter,weak
# painter superclass
class Animate_painter
def init()
# register ourselves into the current animate.core
var core = global._cur_anim
if (core != nil)
core.add_painter(self)
end
end
# return true if buffer was filled successfully
#
# Needs to be overwritten
def paint(frame)
end
end
animate.painter = global.Animate_painter
##########################################################################################
#
# class Animate_pulse
#
# Display a color pulse
#
# pos (1)
# |
# v
# _______
# / \
# _______/ \____________
# | | | |
# |2| 3 |2|
#
# 1: `pos`, start of the pulse (in pixel)
# 2: `slew_size`, number of pixels to fade from back to fore color, can be `0`
# 3: `pulse_size`, number of pixels of the pulse
#
##########################################################################################
#@ solidify:Animate_pulse,weak
class Animate_pulse : Animate_painter
var color
var back_color
var pos
var slew_size
var pulse_size
def init(color, pulse_size, slew_size)
super(self).init()
if (color == nil) color = 0xFFFFFF end # white by default
if (pulse_size == nil) pulse_size = 1 end
if (slew_size == nil) slew_size = 0 end
self.color = color
self.back_color = 0xFF000000 # default to transparent
if pulse_size < 0 pulse_size = 0 end
self.pulse_size = pulse_size
if slew_size < 0 slew_size = 0 end
self.slew_size = slew_size
self.pos = 0
end
##
## Setters - to be used as cb for animators
##
def set_color(color)
self.color = color
end
def set_back_color(c)
self.back_color = c
end
def set_pos(pos)
self.pos = pos
end
def set_slew_size(slew_size)
self.slew_size = slew_size
end
def set_pulse_size(pulse_size)
self.pulse_size = pulse_size
end
# return true if buffer was filled successfully
def paint(frame)
var back_color = self.back_color
if (back_color != 0xFF000000)
frame.fill_pixels(back_color) # fill with transparent color
end
var pos = self.pos
var slew_size = self.slew_size
var pulse_size = self.pulse_size
var color = self.color
var pixel_size = frame.pixel_size
# var min_index = pos - slew_size
# var max_index = pos + pulse_size + slew_size - 1
var pulse_min, pulse_max
pulse_min = pos
pulse_max = pos + pulse_size
if (pulse_min < 0) pulse_min = 0 end
if (pulse_max >= pixel_size) pulse_max = pixel_size end
var i = pulse_min
while (i < pulse_max)
frame[i] = color
i += 1
end
if (slew_size > 0)
# check first slew, from `min_index` to `pos - 1`
# Slew 1
pulse_min = pos - slew_size
pulse_max = pos
if (pulse_min < 0) pulse_min = 0 end
if (pulse_max >= pixel_size) pulse_max = pixel_size end
i = pulse_min
while (i < pulse_max)
# blend from 255 (back) to 0 (fore)
frame[i] = frame.blend(back_color, color, tasmota.scale_int(i, pos - slew_size - 1, pos, 255, 0))
# blend
i += 1
end
# Slew 2
pulse_min = pos + pulse_size
pulse_max = pos + pulse_size + slew_size
if (pulse_min < 0) pulse_min = 0 end
if (pulse_max >= pixel_size) pulse_max = pixel_size end
i = pulse_min
while (i < pulse_max)
# blend
frame[i] = frame.blend(back_color, color, tasmota.scale_int(i, pos + pulse_size - 1, pos + pulse_size + slew_size, 0, 255))
i += 1
end
end
return true
end
end
animate.pulse = global.Animate_pulse
##########################################################################################
#
# class Animate_crenel
#
# Display a color crenel
#
# pos (1)
# |
# v (*4)
# ______ ____
# | | |
# _________| |_________|
#
# | 2 | 3 |
#
# 1: `pos`, start of the pulse (in pixel)
# 2: `pulse_size`, number of pixels of the pulse
# 3: `low_size`, number of pixel until next pos - full cycle is 3 + 4
# 4: `nb_pulse`, number of pulses, of `-1` is infinite
#
##########################################################################################
#@ solidify:Animate_crenel,weak
class Animate_crenel : Animate_painter
var color
var back_color
var pos
var pulse_size
var low_size
var nb_pulse
def init(color, pulse_size, low_size, nb_pulse)
super(self).init()
if (color == nil) color = 0xFFFFFF end # white by default
if (pulse_size == nil) pulse_size = 1 end
if (low_size == nil) low_size = 3 end
if (nb_pulse == nil) nb_pulse = -1 end
self.color = color
self.back_color = 0xFF000000 # default to transparent
if pulse_size < 0 pulse_size = 0 end
self.pulse_size = pulse_size
if low_size < 0 low_size = 0 end
self.low_size = low_size
self.nb_pulse = nb_pulse
self.pos = 0
end
##
## Setters - to be used as cb for animators
##
def set_color(color)
self.color = color
end
def set_back_color(c)
self.back_color = c
end
def set_pos(pos)
self.pos = pos
end
def set_pulse_size(pulse_size)
self.pulse_size = pulse_size
end
def set_nb_pulse(nb_pulse)
self.nb_pulse = nb_pulse
end
def set_low_size(low_size)
self.low_size = low_size
end
# return true if buffer was filled successfully
def paint(frame)
var back_color = self.back_color
if (back_color != 0xFF000000)
frame.fill_pixels(back_color) # fill with transparent color
end
var pos = self.pos
var pulse_size = self.pulse_size
var low_size = self.low_size
var color = self.color
var pixel_size = frame.pixel_size
var period = int(pulse_size + low_size)
var nb_pulse = self.nb_pulse
if (period <= 0) period = 1 end # make sure with have a meaningful period so we can iterate on it
if (nb_pulse == 0) return end # nothing to paint
if (nb_pulse < 0)
# in case of infinite number of crenels, we find the position of the first visible falling range `(pos + pulse_size - 1)`
pos = ((pos + pulse_size - 1) % period) - pulse_size + 1
else
while (pos < -period) && (nb_pulse != 0)
pos += period
nb_pulse -= 1
end
end
while (pos < pixel_size) && (nb_pulse != 0) # we iterate on pos (by `period` ranges)
var i = 0
if (pos < 0)
i = - pos
end
# invariant: pos + i >= 0
if type(self.color) == 'int'
while (i < pulse_size) && (pos + i < pixel_size)
frame[pos + i] = color
i += 1
end
elif type(self.color) == 'instance'
self.color.get_color(tasmota.scale_int(i, 0, pulse_size - 1, 0, 255))
end
pos += period
nb_pulse -= 1
end
return true
end
end
animate.crenel = global.Animate_crenel
#
# Unit tests
#
if false
import animate
var frame = animate.frame(10)
assert(frame.tohex() == '00000000000000000000000000000000000000000000000000000000000000000000000000000000')
var pulse = animate.pulse(0x00FF00, 3, 2)
pulse.set_pos(5)
pulse.paint(frame)
assert(frame.tohex() == '0000000000000000000000000055000000AA000000FF000000FF000000FF000000AA000000550000')
pulse.set_back_color(0x111111)
pulse.set_slew_size(1)
pulse.paint(frame)
assert(frame.tohex() == '111111001111110011111100111111000988090000FF000000FF000000FF00000988090011111100')
pulse.set_back_color(0x00000000)
pulse.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000007F000000FF000000FF000000FF0000007F000000000000')
pulse.set_pulse_size(0)
pulse.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000007F0000007F000000000000000000000000000000000000')
pulse.set_slew_size(3)
pulse.paint(frame)
assert(frame.tohex() == '000000000000000000400000007F000000BF000000BF0000007F0000004000000000000000000000')
pulse.set_slew_size(0)
pulse.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000000000000000000000000000000000000000000000000000')
# test for crenel
frame = animate.frame(10)
assert(frame.tohex() == '00000000000000000000000000000000000000000000000000000000000000000000000000000000')
var crenel = animate.crenel(0x00FF00, 2, 3, -1)
crenel.paint(frame)
assert(frame.tohex() == '00FF000000FF000000000000000000000000000000FF000000FF0000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(1)
crenel.paint(frame)
assert(frame.tohex() == '0000000000FF000000FF000000000000000000000000000000FF000000FF00000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_low_size(1)
crenel.paint(frame)
assert(frame.tohex() == '0000000000FF000000FF00000000000000FF000000FF00000000000000FF000000FF000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(0)
crenel.paint(frame)
assert(frame.tohex() == '00FF000000FF00000000000000FF000000FF00000000000000FF000000FF00000000000000FF0000')
crenel.set_back_color(0x00000000)
crenel.set_nb_pulse(2)
crenel.paint(frame)
assert(frame.tohex() == '00FF000000FF00000000000000FF000000FF00000000000000000000000000000000000000000000')
crenel = animate.crenel(0xFFEEDD, 2, 3, 2)
crenel.set_back_color(0x00000000)
crenel.paint(frame)
assert(frame.tohex() == 'DDEEFF00DDEEFF00000000000000000000000000DDEEFF00DDEEFF00000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-1)
crenel.paint(frame)
assert(frame.tohex() == 'DDEEFF00000000000000000000000000DDEEFF00DDEEFF0000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-2)
crenel.paint(frame)
assert(frame.tohex() == '000000000000000000000000DDEEFF00DDEEFF000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-3)
crenel.paint(frame)
assert(frame.tohex() == '0000000000000000DDEEFF00DDEEFF00000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-4)
crenel.paint(frame)
assert(frame.tohex() == '00000000DDEEFF00DDEEFF0000000000000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-5)
crenel.paint(frame)
assert(frame.tohex() == 'DDEEFF00DDEEFF000000000000000000000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-6)
crenel.paint(frame)
assert(frame.tohex() == 'DDEEFF00000000000000000000000000000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-7)
crenel.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(-8)
crenel.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000000000000000000000000000000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(1)
crenel.paint(frame)
assert(frame.tohex() == '00000000DDEEFF00DDEEFF00000000000000000000000000DDEEFF00DDEEFF000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(2)
crenel.paint(frame)
assert(frame.tohex() == '0000000000000000DDEEFF00DDEEFF00000000000000000000000000DDEEFF00DDEEFF0000000000')
crenel.set_back_color(0x00000000)
crenel.set_pos(3)
crenel.paint(frame)
assert(frame.tohex() == '000000000000000000000000DDEEFF00DDEEFF00000000000000000000000000DDEEFF00DDEEFF00')
crenel.set_back_color(0x00000000)
crenel.set_pos(4)
crenel.paint(frame)
assert(frame.tohex() == '00000000000000000000000000000000DDEEFF00DDEEFF00000000000000000000000000DDEEFF00')
crenel.set_back_color(0x00000000)
crenel.set_pos(5)
crenel.paint(frame)
assert(frame.tohex() == '0000000000000000000000000000000000000000DDEEFF00DDEEFF00000000000000000000000000')
crenel.set_back_color(0x00000000)
crenel.set_pulse_size(10)
crenel.paint(frame)
assert(frame.tohex() == '0000000000000000000000000000000000000000DDEEFF00DDEEFF00DDEEFF00DDEEFF00DDEEFF00')
end

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#
# class Animate
#
# Animation framework
#
#################################################################################
# class Animate_palette
#
# Animated color palette
#################################################################################
#################################################################################
# Palette format compatible
#
# Takes a binary array with a set of 4 bytes elements: VRGB
# V: Value in a range 0..255. The first value must be 0,
# the last needs to be 255.
# Numbers must be in strictly increasin numbers.
# The algorithm maps a 0..255 rotating value to its color
# in the palette.
# R: Red component
# G: Green component
# B: Blue component
# Note: RGB is in big Endian to make it more readable, although
# it's little-endian when in memory. Be aware!
# RGB values are stored at max brightness and without gamma correction
#################################################################################
# # Gradient palette "ib_jul01_gp", originally from
# # http://soliton.vm.bytemark.co.uk/pub/cpt-city/ing/xmas/tn/ib_jul01.png.index.html
# var PALETTE_ib_jul01_gp = bytes(
# "00" "E60611"
# "5E" "25605A"
# "85" "90BD6A"
# "FF" "BB030D"
# )
# # animate.PALETTE_ib_jul01_gp = PALETTE_ib_jul01_gp
# # rgb(230, 6, 17) 0.000%,
# # rgb( 37, 96, 90) 37.010%,
# # rgb(144,189,106) 52.000%,
# # rgb(187, 3, 13) 100.000%
# var PALETTE_STANDARD_VAL = bytes(
# "00" "FF0000" # red
# "24" "FFA500" # orange
# "49" "FFFF00" # yellow
# "6E" "008800" # green
# "92" "0000FF" # blue
# "B7" "4B0082" # indigo
# "DB" "EE82EE" # violet
# "FF" "FF0000" # red
# )
# # animate.PALETTE_STANDARD = PALETTE_STANDARD
# var PALETTE_SATURATED_TAG = bytes(
# "40" "FF0000" # red
# "40" "FFA500" # orange
# "40" "FFFF00" # yellow
# "40" "00FF00" # green
# "40" "0000FF" # blue
# "40" "FF00FF" # indigo
# "40" "EE44A5" # violet
# "00" "FF0000" # red
# )
# var PALETTE_STANDARD_TAG = bytes(
# "40" "FF0000" # red
# "40" "FFA500" # orange
# "40" "FFFF00" # yellow
# "40" "008800" # green
# "40" "0000FF" # blue
# "40" "4B0082" # indigo
# "40" "EE82EE" # violet
# "00" "FF0000" # red
# )
# # animate.PALETTE_STANDARD = PALETTE_STANDARD
#@ solidify:Animate_animator,weak
class Animate_animator
# timing information
var running # true if running
var duration_ms # duration_ms of the entire cycle in ms, cannot be `0`
var origin # origin in ms of the current cycle, as per tasmota.millis() reference
# callback information
var obj # object to call
var mth # object method to call
def init()
# register ourselves into the current animate.core
var core = global._cur_anim
if (core != nil)
core.add_animator(self)
end
end
def set_duration_ms(duration_ms)
self.duration_ms = duration_ms
end
def set_cb(obj, mth)
self.obj = obj
self.mth = mth
end
def start(millis)
if (self.duration_ms == nil) return end
if millis == nil millis = tasmota.millis() end
self.origin = millis
self.running = true
end
def stop()
self.origin = nil
self.running = false
end
def is_running()
return bool(self.running)
end
# called at the end of each cycle
def beat()
end
end
animate.animator = Animate_animator
#@ solidify:Animate_palette,weak
class Animate_palette : Animate_animator
## inherited
## timing information
# var running
# var duration_ms # duration_ms of the entire cycle in ms, cannot be `0`
# var origin # origin in ms of the current cycle, as per tasmota.millis() reference
## callback information
# var obj # object to call
# var mth # object method to call
# parsing of palette
var palette # raw bytes object
var slots_arr # constructed array of timestamp slots
var slots # number of slots
# range information (when used as range color)
var range_min # minimum value expected as input
var range_max # maximum value expected as input, needs (range_min < range_max, can be negative)
# brightness
var bri # brightness to be applied to palette 0..100
# color object to do RGB color calculation
var color # instance of light_state, used for color calculation (reuse of object)
def init(palette, duration_ms)
super(self).init()
self.duration_ms = duration_ms
self.running = false
self.bri = 100
self.color = light_state(light_state.RGB)
#
self.set_palette(palette)
end
# load or change palette
def set_palette(palette)
if (type(palette) == 'ptr') palette = self.ptr_to_palette(palette) end # convert comptr to palette buffer
self.palette = palette
self.slots = size(palette) / 4
# recompute palette
if self.duration_ms != nil
self.set_duration(self.duration_ms)
elif (self.range_min != nil) && (self.range_max != nil)
self.set_range(self.range_min, self.range_max)
end
end
# setter to be used as cb
def set_bri(bri)
self.bri = int(bri)
end
# convert a comptr to a bytes() for palette
# parse the raw bytes to find the actual length
#
# input: comptr
# return: bytes() object of palette
static def ptr_to_palette(p)
if type(p) == 'ptr'
var b_raw = bytes(p, 2000) # arbitrary large size
var idx = 1
if b_raw[0] != 0
# palette in tick counts
while true
if b_raw[idx * 4] == 0
break
end
idx += 1
end
else
# palette is in value range from 0..255
while true
if b_raw[idx * 4] == 0xFF
break
end
idx += 1
end
end
var sz = (idx + 1) * 4
return bytes(p, sz)
end
end
def parse_palette(min, max)
var arr = []
var slots = self.slots
arr.resize(slots)
# check if we have slots or values
# if first value index is non-zero, it's ticks count
if self.palette.get(0, 1) != 0
# palette in tick counts
# compute the total number of ticks
var total_ticks = 0
var idx = 0
while idx < slots - 1
total_ticks += self.palette.get(idx * 4, 1)
idx += 1
end
var cur_ticks = 0
idx = 0
while idx < slots
arr[idx] = tasmota.scale_int(cur_ticks, 0, total_ticks, min, max)
cur_ticks += self.palette.get(idx * 4, 1)
idx += 1
end
else
# palette is in value range from 0..255
var idx = 0
while idx < slots
var val = self.palette.get(idx * 4, 1)
arr[idx] = tasmota.scale_int(val, 0, 255, min, max)
idx += 1
end
end
# print(f"ANM: {arr=}")
return arr
end
def set_duration(duration_ms)
if (duration_ms == nil) return end
if duration_ms <= 0 raise "value_error", "duration_ms must be positive" end
self.duration_ms = duration_ms
self.slots_arr = self.parse_palette(0, duration_ms - 1)
end
def set_range(min, max)
if (min >= max) raise "value_error", "min must be lower than mex" end
self.range_min = min
self.range_max = max
self.slots_arr = self.parse_palette(min, max)
end
# compute the css linear-gradient description
#
# Example: background: linear-gradient(to right, #000000, #e66465 11.0%, #9198e5);
static def to_css_gradient(palette)
var p = _class(palette)
var arr = p.parse_palette(0, 1000)
var ret = "background:linear-gradient(to right"
var idx = 0
while idx < size(arr)
var prm = arr[idx] # per mile
var bgrt = p.palette.get(idx * 4, 4)
var r = (bgrt >> 8) & 0xFF
var g = (bgrt >> 16) & 0xFF
var b = (bgrt >> 24) & 0xFF
ret += f",#{r:02X}{g:02X}{b:02X} {prm/10.0:.1f}%"
idx += 1
end
ret += ");"
return ret
end
def set_value(value)
if (self.range_min == nil || self.range_max == nil) return nil end
var scale_int = tasmota.scale_int
# find slot
var slots = self.slots
var idx = slots - 2
while idx > 0
if value >= self.slots_arr[idx] break end
idx -= 1
end
var bgrt0 = self.palette.get(idx * 4, 4)
var bgrt1 = self.palette.get((idx + 1) * 4, 4)
var t0 = self.slots_arr[idx]
var t1 = self.slots_arr[idx + 1]
var r = scale_int(value, t0, t1, (bgrt0 >> 8) & 0xFF, (bgrt1 >> 8) & 0xFF)
var g = scale_int(value, t0, t1, (bgrt0 >> 16) & 0xFF, (bgrt1 >> 16) & 0xFF)
var b = scale_int(value, t0, t1, (bgrt0 >> 24) & 0xFF, (bgrt1 >> 24) & 0xFF)
var rgb = (r << 16) | (g << 8) | b
#
var obj = self.obj
var mth = self.mth
if (obj && mth)
mth(obj, rgb)
end
# if self.cb != nil
# self.cb(rgb)
# end
#
# print(f"ANM: {rgb=:%06X}")
return rgb
end
def animate(millis)
if (self.duration_ms == nil) return end
if millis == nil millis = tasmota.millis() end
var past = millis - self.origin
if past < 0
past = 0
millis = self.origin
end
var duration_ms = self.duration_ms
var scale_uint = tasmota.scale_uint
if past >= duration_ms
self.origin += (past / duration_ms) * duration_ms
past = past % duration_ms
end
# find slot
var slots = self.slots
var idx = slots - 2
while idx > 0
if past >= self.slots_arr[idx] break end
idx -= 1
end
var bgrt0 = self.palette.get(idx * 4, 4)
var bgrt1 = self.palette.get((idx + 1) * 4, 4)
var t0 = self.slots_arr[idx]
var t1 = self.slots_arr[idx + 1]
var r = scale_uint(past, t0, t1, (bgrt0 >> 8) & 0xFF, (bgrt1 >> 8) & 0xFF)
var g = scale_uint(past, t0, t1, (bgrt0 >> 16) & 0xFF, (bgrt1 >> 16) & 0xFF)
var b = scale_uint(past, t0, t1, (bgrt0 >> 24) & 0xFF, (bgrt1 >> 24) & 0xFF)
var color = self.color
color.set_rgb((bgrt0 >> 8) & 0xFF, (bgrt0 >> 16) & 0xFF, (bgrt0 >> 24) & 0xFF)
var bri0 = color.bri
color.set_rgb((bgrt1 >> 8) & 0xFF, (bgrt1 >> 16) & 0xFF, (bgrt1 >> 24) & 0xFF)
var bri1 = color.bri
var bri2 = scale_uint(past, t0, t1, bri0, bri1)
color.set_rgb(r, g, b)
color.set_bri(bri2)
r = color.r
g = color.g
b = color.b
# apply self.bri if not `100`
var bri = self.bri
if bri != 100
r = tasmota.scale_uint(r, 0, 100, 0, bri)
g = tasmota.scale_uint(g, 0, 100, 0, bri)
b = tasmota.scale_uint(b, 0, 100, 0, bri)
end
# var rgb = (r << 16) | (g << 8) | b
var rgb = (r << 16) | (g << 8) | b
var obj = self.obj
var mth = self.mth
if (obj && mth)
mth(obj, rgb)
end
return rgb
end
end
animate.palette = Animate_palette
#-
pal = Animate_palette(PALETTE_STANDARD_TAG, 7000)
pal = Animate_palette(PALETTE_STANDARD_VAL, 7000)
import animate
var pal = animate.palette(PALETTE_STANDARD_TAG, 7000)
pal.start(0)
for t: range(0,8000,200)
pal.tick(t)
end
-#
animate.SAWTOOTH = 1
animate.TRIANGLE = 2
animate.SQUARE = 3
animate.COSINE = 4
animate.LASTFOMR = 5 # identify last form
#@ solidify:Animate_oscillator,weak
class Animate_oscillator : Animate_animator
## inherited
## timing information
# var running
# var duration_ms # duration_ms of the entire cycle in ms, cannot be `0`
# var origin # origin in ms of the current cycle, as per tasmota.millis() reference
var phase # 0..100% - phase shift, default 0
var duty_cycle # 0..100% - duty cycle, default 50%
## callback information
# var obj # object to call
# var mth # object method to call
var a # starting value
var b # end value
var form # waveform
# current value
var value
def init(a, b, duration_ms, form)
super(self).init()
self.phase = 0
self.duty_cycle = 50
self.a = a
self.b = b
self.duration_ms = duration_ms
self.value = a
if (form == nil) form = 1 end
self.form = form
end
def set_phase(phase)
if (phase < 0) phase = 0 end
if (phase > 100) phase = 100 end
self.phase = phase
end
def set_duty_cycle(duty_cycle)
if (duty_cycle < 0) duty_cycle = 0 end
if (duty_cycle > 100) duty_cycle = 100 end
self.duty_cycle = duty_cycle
end
def set_a(a)
self.a = a
end
def set_b(b)
self.b = b
end
def set_form(form)
if (form == nil) form = 1 end
self.form = form
end
def animate(millis)
if (self.duration_ms == nil) return end
if millis == nil millis = tasmota.millis() end
var past = millis - self.origin
if past < 0
past = 0
millis = self.origin
end
var duration_ms = self.duration_ms
var duration_ms_mid # mid point considering duty cycle
duration_ms_mid = tasmota.scale_uint(self.duty_cycle, 0, 100, 0, duration_ms)
if past >= duration_ms
self.origin += (past / duration_ms) * duration_ms
past = past % duration_ms
# handle end of cycle
self.beat()
end
var a = self.a
var b = self.b
var value = self.value
var past_with_phase = past # adjust past with phase
if self.phase > 0
past_with_phase += tasmota.scale_uint(self.phase, 0, 100, 0, duration_ms)
if (past_with_phase > duration_ms) past_with_phase -= duration_ms end # if overflow, take modulus
end
if self.form == 1 #-SAWTOOTH-#
value = tasmota.scale_int(past_with_phase, 0, duration_ms - 1, a, b)
elif self.form == 2 #-TRIANGLE-#
if past_with_phase < duration_ms_mid
value = tasmota.scale_int(past_with_phase, 0, duration_ms_mid - 1, a, b)
else
value = tasmota.scale_int(past_with_phase, duration_ms_mid, duration_ms - 1, b, a)
end
elif self.form == 3 #-SQUARE-#
if past_with_phase < duration_ms_mid
value = a
else
value = b
end
elif (self.form == 4) #-COSINE-#
# map timing to 0..32767
var angle = tasmota.scale_int(past_with_phase, 0, duration_ms - 1, 0, 32767)
var x = tasmota.sine_int(angle - 8192) # -4096 .. 4096, dephase from cosine to sine
value = tasmota.scale_int(x, -4096, 4096, a, b)
end
self.value = value
var obj = self.obj
var mth = self.mth
if (obj && mth)
mth(obj, value)
end
return value
end
end
global.animate.oscillator = Animate_oscillator

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@ -1,28 +0,0 @@
#- Native code used for code solidification -#
#- Do not use it -#
tasmota = nil
#@ solidify:Leds_frame_be
class Leds_frame_be
def init(pixels)
if (pixels < 0) pixels = -pixels end
self.pixel_size = pixels
super(self).init(pixels * (-4))
end
def item(i)
return self.get(i * 4, 4)
end
def setitem(i, v)
self.set(i * 4, v, 4)
end
def set_pixel(i, r, g, b, alpha)
if (alpha == nil) alpha = 0 end
var color = ((alpha & 0xFF) << 24) | ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | (b & 0xFF)
self.setitem(i, color)
end
end

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@ -1,7 +0,0 @@
/* Solidification of animate_0.h */
/********************************************************************\
* Generated code, don't edit *
\********************************************************************/
#include "be_constobj.h"
/********************************************************************/
/* End of solidification */

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@ -1,825 +0,0 @@
/* Solidification of animate_1_core.h */
/********************************************************************\
* Generated code, don't edit *
\********************************************************************/
#include "be_constobj.h"
// compact class 'Animate_core' ktab size: 52, total: 104 (saved 416 bytes)
static const bvalue be_ktab_class_Animate_core[52] = {
/* K0 */ be_nested_str_weak(stop),
/* K1 */ be_nested_str_weak(strip),
/* K2 */ be_nested_str_weak(clear),
/* K3 */ be_nested_str_weak(set_bri),
/* K4 */ be_nested_str_weak(tasmota),
/* K5 */ be_nested_str_weak(scale_uint),
/* K6 */ be_nested_str_weak(bri),
/* K7 */ be_const_int(0),
/* K8 */ be_nested_str_weak(painters),
/* K9 */ be_nested_str_weak(remove),
/* K10 */ be_nested_str_weak(find),
/* K11 */ be_nested_str_weak(running),
/* K12 */ be_nested_str_weak(animators),
/* K13 */ be_const_int(1),
/* K14 */ be_nested_str_weak(remove_fast_loop),
/* K15 */ be_nested_str_weak(fast_loop_cb),
/* K16 */ be_nested_str_weak(set_strip_bri),
/* K17 */ be_nested_str_weak(push),
/* K18 */ be_nested_str_weak(time_reached),
/* K19 */ be_nested_str_weak(fast_loop_next),
/* K20 */ be_nested_str_weak(can_show),
/* K21 */ be_nested_str_weak(frame),
/* K22 */ be_nested_str_weak(fill_pixels),
/* K23 */ be_nested_str_weak(back_color),
/* K24 */ be_nested_str_weak(millis),
/* K25 */ be_nested_str_weak(FAST_LOOP_MIN),
/* K26 */ be_nested_str_weak(animate),
/* K27 */ be_nested_str_weak(layer),
/* K28 */ be_const_int(-16777216),
/* K29 */ be_nested_str_weak(paint),
/* K30 */ be_nested_str_weak(blend_pixels),
/* K31 */ be_nested_str_weak(obj),
/* K32 */ be_nested_str_weak(mth),
/* K33 */ be_nested_str_weak(paste_pixels),
/* K34 */ be_nested_str_weak(pixels_buffer),
/* K35 */ be_nested_str_weak(get_bri),
/* K36 */ be_nested_str_weak(get_gamma),
/* K37 */ be_nested_str_weak(dirty),
/* K38 */ be_nested_str_weak(show),
/* K39 */ be_nested_str_weak(global),
/* K40 */ be_nested_str_weak(_cur_anim),
/* K41 */ be_nested_str_weak(pixel_count),
/* K42 */ be_nested_str_weak(set_current),
/* K43 */ be_nested_str_weak(set_cb),
/* K44 */ be_nested_str_weak(set_back_color),
/* K45 */ be_nested_str_weak(add_animator),
/* K46 */ be_nested_str_weak(get_animate),
/* K47 */ be_nested_str_weak(introspect),
/* K48 */ be_nested_str_weak(instance),
/* K49 */ be_nested_str_weak(set_animate),
/* K50 */ be_nested_str_weak(start),
/* K51 */ be_nested_str_weak(add_fast_loop),
};
extern const bclass be_class_Animate_core;
/********************************************************************
** Solidified function: clear
********************************************************************/
be_local_closure(class_Animate_core_clear, /* name */
be_nested_proto(
3, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(clear),
&be_const_str_solidified,
( &(const binstruction[ 6]) { /* code */
0x8C040100, // 0000 GETMET R1 R0 K0
0x7C040200, // 0001 CALL R1 1
0x88040101, // 0002 GETMBR R1 R0 K1
0x8C040302, // 0003 GETMET R1 R1 K2
0x7C040200, // 0004 CALL R1 1
0x80000000, // 0005 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_strip_bri
********************************************************************/
be_local_closure(class_Animate_core_set_strip_bri, /* name */
be_nested_proto(
10, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(set_strip_bri),
&be_const_str_solidified,
( &(const binstruction[12]) { /* code */
0x88040101, // 0000 GETMBR R1 R0 K1
0x8C040303, // 0001 GETMET R1 R1 K3
0xB80E0800, // 0002 GETNGBL R3 K4
0x8C0C0705, // 0003 GETMET R3 R3 K5
0x88140106, // 0004 GETMBR R5 R0 K6
0x58180007, // 0005 LDCONST R6 K7
0x541E0063, // 0006 LDINT R7 100
0x58200007, // 0007 LDCONST R8 K7
0x542600FE, // 0008 LDINT R9 255
0x7C0C0C00, // 0009 CALL R3 6
0x7C040400, // 000A CALL R1 2
0x80000000, // 000B RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: remove_painter
********************************************************************/
be_local_closure(class_Animate_core_remove_painter, /* name */
be_nested_proto(
8, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(remove_painter),
&be_const_str_solidified,
( &(const binstruction[13]) { /* code */
0x88080108, // 0000 GETMBR R2 R0 K8
0x4C0C0000, // 0001 LDNIL R3
0x200C0203, // 0002 NE R3 R1 R3
0x780E0005, // 0003 JMPF R3 #000A
0x8C0C0509, // 0004 GETMET R3 R2 K9
0x8C14050A, // 0005 GETMET R5 R2 K10
0x5C1C0200, // 0006 MOVE R7 R1
0x7C140400, // 0007 CALL R5 2
0x7C0C0400, // 0008 CALL R3 2
0x70020001, // 0009 JMP #000C
0x8C0C0502, // 000A GETMET R3 R2 K2
0x7C0C0200, // 000B CALL R3 1
0x80000000, // 000C RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: stop
********************************************************************/
be_local_closure(class_Animate_core_stop, /* name */
be_nested_proto(
6, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(stop),
&be_const_str_solidified,
( &(const binstruction[19]) { /* code */
0x50040000, // 0000 LDBOOL R1 0 0
0x90021601, // 0001 SETMBR R0 K11 R1
0x8804010C, // 0002 GETMBR R1 R0 K12
0x58080007, // 0003 LDCONST R2 K7
0x600C000C, // 0004 GETGBL R3 G12
0x5C100200, // 0005 MOVE R4 R1
0x7C0C0200, // 0006 CALL R3 1
0x140C0403, // 0007 LT R3 R2 R3
0x780E0004, // 0008 JMPF R3 #000E
0x940C0202, // 0009 GETIDX R3 R1 R2
0x8C0C0700, // 000A GETMET R3 R3 K0
0x7C0C0200, // 000B CALL R3 1
0x0008050D, // 000C ADD R2 R2 K13
0x7001FFF5, // 000D JMP #0004
0xB80E0800, // 000E GETNGBL R3 K4
0x8C0C070E, // 000F GETMET R3 R3 K14
0x8814010F, // 0010 GETMBR R5 R0 K15
0x7C0C0400, // 0011 CALL R3 2
0x80000000, // 0012 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: get_bri
********************************************************************/
be_local_closure(class_Animate_core_get_bri, /* name */
be_nested_proto(
3, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(get_bri),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x88080106, // 0000 GETMBR R2 R0 K6
0x80040400, // 0001 RET 1 R2
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_bri
********************************************************************/
be_local_closure(class_Animate_core_set_bri, /* name */
be_nested_proto(
4, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(set_bri),
&be_const_str_solidified,
( &(const binstruction[ 4]) { /* code */
0x90020C01, // 0000 SETMBR R0 K6 R1
0x8C080110, // 0001 GETMET R2 R0 K16
0x7C080200, // 0002 CALL R2 1
0x80000000, // 0003 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: add_painter
********************************************************************/
be_local_closure(class_Animate_core_add_painter, /* name */
be_nested_proto(
5, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(add_painter),
&be_const_str_solidified,
( &(const binstruction[12]) { /* code */
0x88080108, // 0000 GETMBR R2 R0 K8
0x8C08050A, // 0001 GETMET R2 R2 K10
0x5C100200, // 0002 MOVE R4 R1
0x7C080400, // 0003 CALL R2 2
0x4C0C0000, // 0004 LDNIL R3
0x1C080403, // 0005 EQ R2 R2 R3
0x780A0003, // 0006 JMPF R2 #000B
0x88080108, // 0007 GETMBR R2 R0 K8
0x8C080511, // 0008 GETMET R2 R2 K17
0x5C100200, // 0009 MOVE R4 R1
0x7C080400, // 000A CALL R2 2
0x80000000, // 000B RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: fast_loop
********************************************************************/
be_local_closure(class_Animate_core_fast_loop, /* name */
be_nested_proto(
13, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(fast_loop),
&be_const_str_solidified,
( &(const binstruction[84]) { /* code */
0x8804010B, // 0000 GETMBR R1 R0 K11
0x78060050, // 0001 JMPF R1 #0053
0xB8060800, // 0002 GETNGBL R1 K4
0x8C040312, // 0003 GETMET R1 R1 K18
0x880C0113, // 0004 GETMBR R3 R0 K19
0x7C040400, // 0005 CALL R1 2
0x7806004B, // 0006 JMPF R1 #0053
0x88040101, // 0007 GETMBR R1 R0 K1
0x8C040314, // 0008 GETMET R1 R1 K20
0x7C040200, // 0009 CALL R1 1
0x78060047, // 000A JMPF R1 #0053
0x88040115, // 000B GETMBR R1 R0 K21
0x8C040316, // 000C GETMET R1 R1 K22
0x880C0117, // 000D GETMBR R3 R0 K23
0x7C040400, // 000E CALL R1 2
0x58040007, // 000F LDCONST R1 K7
0xB80A0800, // 0010 GETNGBL R2 K4
0x8C080518, // 0011 GETMET R2 R2 K24
0x7C080200, // 0012 CALL R2 1
0x880C0119, // 0013 GETMBR R3 R0 K25
0x000C0403, // 0014 ADD R3 R2 R3
0x90022603, // 0015 SETMBR R0 K19 R3
0x600C000C, // 0016 GETGBL R3 G12
0x8810010C, // 0017 GETMBR R4 R0 K12
0x7C0C0200, // 0018 CALL R3 1
0x140C0203, // 0019 LT R3 R1 R3
0x780E0006, // 001A JMPF R3 #0022
0x880C010C, // 001B GETMBR R3 R0 K12
0x940C0601, // 001C GETIDX R3 R3 R1
0x8C0C071A, // 001D GETMET R3 R3 K26
0x5C140400, // 001E MOVE R5 R2
0x7C0C0400, // 001F CALL R3 2
0x0004030D, // 0020 ADD R1 R1 K13
0x7001FFF3, // 0021 JMP #0016
0x58040007, // 0022 LDCONST R1 K7
0x880C0115, // 0023 GETMBR R3 R0 K21
0x8810011B, // 0024 GETMBR R4 R0 K27
0x6014000C, // 0025 GETGBL R5 G12
0x88180108, // 0026 GETMBR R6 R0 K8
0x7C140200, // 0027 CALL R5 1
0x14140205, // 0028 LT R5 R1 R5
0x7816000D, // 0029 JMPF R5 #0038
0x8C140916, // 002A GETMET R5 R4 K22
0x581C001C, // 002B LDCONST R7 K28
0x7C140400, // 002C CALL R5 2
0x88140108, // 002D GETMBR R5 R0 K8
0x94140A01, // 002E GETIDX R5 R5 R1
0x8C140B1D, // 002F GETMET R5 R5 K29
0x5C1C0800, // 0030 MOVE R7 R4
0x7C140400, // 0031 CALL R5 2
0x78160002, // 0032 JMPF R5 #0036
0x8C14071E, // 0033 GETMET R5 R3 K30
0x5C1C0800, // 0034 MOVE R7 R4
0x7C140400, // 0035 CALL R5 2
0x0004030D, // 0036 ADD R1 R1 K13
0x7001FFEC, // 0037 JMP #0025
0x8814011F, // 0038 GETMBR R5 R0 K31
0x88180120, // 0039 GETMBR R6 R0 K32
0x78160003, // 003A JMPF R5 #003F
0x781A0002, // 003B JMPF R6 #003F
0x5C1C0C00, // 003C MOVE R7 R6
0x5C200A00, // 003D MOVE R8 R5
0x7C1C0200, // 003E CALL R7 1
0x8C1C011A, // 003F GETMET R7 R0 K26
0x7C1C0200, // 0040 CALL R7 1
0x881C0115, // 0041 GETMBR R7 R0 K21
0x8C1C0F21, // 0042 GETMET R7 R7 K33
0x88240101, // 0043 GETMBR R9 R0 K1
0x8C241322, // 0044 GETMET R9 R9 K34
0x7C240200, // 0045 CALL R9 1
0x88280101, // 0046 GETMBR R10 R0 K1
0x8C281523, // 0047 GETMET R10 R10 K35
0x7C280200, // 0048 CALL R10 1
0x882C0101, // 0049 GETMBR R11 R0 K1
0x8C2C1724, // 004A GETMET R11 R11 K36
0x7C2C0200, // 004B CALL R11 1
0x7C1C0800, // 004C CALL R7 4
0x881C0101, // 004D GETMBR R7 R0 K1
0x8C1C0F25, // 004E GETMET R7 R7 K37
0x7C1C0200, // 004F CALL R7 1
0x881C0101, // 0050 GETMBR R7 R0 K1
0x8C1C0F26, // 0051 GETMET R7 R7 K38
0x7C1C0200, // 0052 CALL R7 1
0x80000000, // 0053 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: remove_animator
********************************************************************/
be_local_closure(class_Animate_core_remove_animator, /* name */
be_nested_proto(
8, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(remove_animator),
&be_const_str_solidified,
( &(const binstruction[13]) { /* code */
0x8808010C, // 0000 GETMBR R2 R0 K12
0x4C0C0000, // 0001 LDNIL R3
0x200C0203, // 0002 NE R3 R1 R3
0x780E0005, // 0003 JMPF R3 #000A
0x8C0C0509, // 0004 GETMET R3 R2 K9
0x8C14050A, // 0005 GETMET R5 R2 K10
0x5C1C0200, // 0006 MOVE R7 R1
0x7C140400, // 0007 CALL R5 2
0x7C0C0400, // 0008 CALL R3 2
0x70020001, // 0009 JMP #000C
0x8C0C0502, // 000A GETMET R3 R2 K2
0x7C0C0200, // 000B CALL R3 1
0x80000000, // 000C RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: animate
********************************************************************/
be_local_closure(class_Animate_core_animate, /* name */
be_nested_proto(
1, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(animate),
&be_const_str_solidified,
( &(const binstruction[ 1]) { /* code */
0x80000000, // 0000 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_current
********************************************************************/
be_local_closure(class_Animate_core_set_current, /* name */
be_nested_proto(
2, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(set_current),
&be_const_str_solidified,
( &(const binstruction[ 3]) { /* code */
0xB8064E00, // 0000 GETNGBL R1 K39
0x90065000, // 0001 SETMBR R1 K40 R0
0x80000000, // 0002 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: init
********************************************************************/
be_local_closure(class_Animate_core_init, /* name */
be_nested_proto(
7, /* nstack */
3, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
1, /* has sup protos */
( &(const struct bproto*[ 1]) {
be_nested_proto(
2, /* nstack */
0, /* argc */
0, /* varg */
1, /* has upvals */
( &(const bupvaldesc[ 1]) { /* upvals */
be_local_const_upval(1, 0),
}),
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
( &(const bvalue[ 1]) { /* constants */
/* K0 */ be_nested_str_weak(fast_loop),
}),
be_str_weak(_anonymous_),
&be_const_str_solidified,
( &(const binstruction[ 4]) { /* code */
0x68000000, // 0000 GETUPV R0 U0
0x8C000100, // 0001 GETMET R0 R0 K0
0x7C000200, // 0002 CALL R0 1
0x80000000, // 0003 RET 0
})
),
}),
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(init),
&be_const_str_solidified,
( &(const binstruction[37]) { /* code */
0xA40E3400, // 0000 IMPORT R3 K26
0x90020201, // 0001 SETMBR R0 K1 R1
0x4C100000, // 0002 LDNIL R4
0x1C100404, // 0003 EQ R4 R2 R4
0x78120000, // 0004 JMPF R4 #0006
0x540A0031, // 0005 LDINT R2 50
0x90020C02, // 0006 SETMBR R0 K6 R2
0x8C100110, // 0007 GETMET R4 R0 K16
0x7C100200, // 0008 CALL R4 1
0x50100000, // 0009 LDBOOL R4 0 0
0x90021604, // 000A SETMBR R0 K11 R4
0x8C100329, // 000B GETMET R4 R1 K41
0x7C100200, // 000C CALL R4 1
0x90025204, // 000D SETMBR R0 K41 R4
0x60100012, // 000E GETGBL R4 G18
0x7C100000, // 000F CALL R4 0
0x90021804, // 0010 SETMBR R0 K12 R4
0x60100012, // 0011 GETGBL R4 G18
0x7C100000, // 0012 CALL R4 0
0x90021004, // 0013 SETMBR R0 K8 R4
0x8C100102, // 0014 GETMET R4 R0 K2
0x7C100200, // 0015 CALL R4 1
0x8C100715, // 0016 GETMET R4 R3 K21
0x88180129, // 0017 GETMBR R6 R0 K41
0x7C100400, // 0018 CALL R4 2
0x90022A04, // 0019 SETMBR R0 K21 R4
0x8C100715, // 001A GETMET R4 R3 K21
0x88180129, // 001B GETMBR R6 R0 K41
0x7C100400, // 001C CALL R4 2
0x90023604, // 001D SETMBR R0 K27 R4
0x84100000, // 001E CLOSURE R4 P0
0x90021E04, // 001F SETMBR R0 K15 R4
0x90022F07, // 0020 SETMBR R0 K23 K7
0x8C10012A, // 0021 GETMET R4 R0 K42
0x7C100200, // 0022 CALL R4 1
0xA0000000, // 0023 CLOSE R0
0x80000000, // 0024 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_cb
********************************************************************/
be_local_closure(class_Animate_core_set_cb, /* name */
be_nested_proto(
3, /* nstack */
3, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(set_cb),
&be_const_str_solidified,
( &(const binstruction[ 3]) { /* code */
0x90023E01, // 0000 SETMBR R0 K31 R1
0x90024002, // 0001 SETMBR R0 K32 R2
0x80000000, // 0002 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_back_color
********************************************************************/
be_local_closure(class_Animate_core_set_back_color, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(set_back_color),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90022E01, // 0000 SETMBR R0 K23 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: add_background_animator
********************************************************************/
be_local_closure(class_Animate_core_add_background_animator, /* name */
be_nested_proto(
6, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(add_background_animator),
&be_const_str_solidified,
( &(const binstruction[ 8]) { /* code */
0x8C08032B, // 0000 GETMET R2 R1 K43
0x5C100000, // 0001 MOVE R4 R0
0x8814012C, // 0002 GETMBR R5 R0 K44
0x7C080600, // 0003 CALL R2 3
0x8C08012D, // 0004 GETMET R2 R0 K45
0x5C100200, // 0005 MOVE R4 R1
0x7C080400, // 0006 CALL R2 2
0x80000000, // 0007 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: add_animator
********************************************************************/
be_local_closure(class_Animate_core_add_animator, /* name */
be_nested_proto(
5, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(add_animator),
&be_const_str_solidified,
( &(const binstruction[12]) { /* code */
0x8808010C, // 0000 GETMBR R2 R0 K12
0x8C08050A, // 0001 GETMET R2 R2 K10
0x5C100200, // 0002 MOVE R4 R1
0x7C080400, // 0003 CALL R2 2
0x4C0C0000, // 0004 LDNIL R3
0x1C080403, // 0005 EQ R2 R2 R3
0x780A0003, // 0006 JMPF R2 #000B
0x8808010C, // 0007 GETMBR R2 R0 K12
0x8C080511, // 0008 GETMET R2 R2 K17
0x5C100200, // 0009 MOVE R4 R1
0x7C080400, // 000A CALL R2 2
0x80000000, // 000B RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: remove
********************************************************************/
be_local_closure(class_Animate_core_remove, /* name */
be_nested_proto(
4, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(remove),
&be_const_str_solidified,
( &(const binstruction[ 7]) { /* code */
0x8C040102, // 0000 GETMET R1 R0 K2
0x7C040200, // 0001 CALL R1 1
0xB8060800, // 0002 GETNGBL R1 K4
0x8C04030E, // 0003 GETMET R1 R1 K14
0x880C010F, // 0004 GETMBR R3 R0 K15
0x7C040400, // 0005 CALL R1 2
0x80000000, // 0006 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: start
********************************************************************/
be_local_closure(class_Animate_core_start, /* name */
be_nested_proto(
8, /* nstack */
1, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_core, /* shared constants */
be_str_weak(start),
&be_const_str_solidified,
( &(const binstruction[40]) { /* code */
0x88040101, // 0000 GETMBR R1 R0 K1
0x8C04032E, // 0001 GETMET R1 R1 K46
0x7C040200, // 0002 CALL R1 1
0xA40A5E00, // 0003 IMPORT R2 K47
0x4C0C0000, // 0004 LDNIL R3
0x200C0203, // 0005 NE R3 R1 R3
0x780E0008, // 0006 JMPF R3 #0010
0x600C0004, // 0007 GETGBL R3 G4
0x5C100200, // 0008 MOVE R4 R1
0x7C0C0200, // 0009 CALL R3 1
0x1C0C0730, // 000A EQ R3 R3 K48
0x780E0003, // 000B JMPF R3 #0010
0x200C0200, // 000C NE R3 R1 R0
0x780E0001, // 000D JMPF R3 #0010
0x8C0C0300, // 000E GETMET R3 R1 K0
0x7C0C0200, // 000F CALL R3 1
0x880C0101, // 0010 GETMBR R3 R0 K1
0x8C0C0731, // 0011 GETMET R3 R3 K49
0x5C140000, // 0012 MOVE R5 R0
0x7C0C0400, // 0013 CALL R3 2
0x500C0200, // 0014 LDBOOL R3 1 0
0x90021603, // 0015 SETMBR R0 K11 R3
0x880C010C, // 0016 GETMBR R3 R0 K12
0x58100007, // 0017 LDCONST R4 K7
0x6014000C, // 0018 GETGBL R5 G12
0x5C180600, // 0019 MOVE R6 R3
0x7C140200, // 001A CALL R5 1
0x14140805, // 001B LT R5 R4 R5
0x78160004, // 001C JMPF R5 #0022
0x94140604, // 001D GETIDX R5 R3 R4
0x8C140B32, // 001E GETMET R5 R5 K50
0x7C140200, // 001F CALL R5 1
0x0010090D, // 0020 ADD R4 R4 K13
0x7001FFF5, // 0021 JMP #0018
0x90022707, // 0022 SETMBR R0 K19 K7
0xB8160800, // 0023 GETNGBL R5 K4
0x8C140B33, // 0024 GETMET R5 R5 K51
0x881C010F, // 0025 GETMBR R7 R0 K15
0x7C140400, // 0026 CALL R5 2
0x80000000, // 0027 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified class: Animate_core
********************************************************************/
be_local_class(Animate_core,
13,
NULL,
be_nested_map(32,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key_weak(set_strip_bri, -1), be_const_closure(class_Animate_core_set_strip_bri_closure) },
{ be_const_key_weak(animators, -1), be_const_var(4) },
{ be_const_key_weak(clear, 0), be_const_closure(class_Animate_core_clear_closure) },
{ be_const_key_weak(remove, -1), be_const_closure(class_Animate_core_remove_closure) },
{ be_const_key_weak(mth, -1), be_const_var(9) },
{ be_const_key_weak(stop, 1), be_const_closure(class_Animate_core_stop_closure) },
{ be_const_key_weak(fast_loop_cb, 30), be_const_var(6) },
{ be_const_key_weak(get_bri, -1), be_const_closure(class_Animate_core_get_bri_closure) },
{ be_const_key_weak(add_animator, -1), be_const_closure(class_Animate_core_add_animator_closure) },
{ be_const_key_weak(add_background_animator, -1), be_const_closure(class_Animate_core_add_background_animator_closure) },
{ be_const_key_weak(fast_loop_next, -1), be_const_var(7) },
{ be_const_key_weak(remove_animator, -1), be_const_closure(class_Animate_core_remove_animator_closure) },
{ be_const_key_weak(add_painter, 28), be_const_closure(class_Animate_core_add_painter_closure) },
{ be_const_key_weak(FAST_LOOP_MIN, -1), be_const_int(20) },
{ be_const_key_weak(fast_loop, -1), be_const_closure(class_Animate_core_fast_loop_closure) },
{ be_const_key_weak(set_back_color, 11), be_const_closure(class_Animate_core_set_back_color_closure) },
{ be_const_key_weak(animate, 8), be_const_closure(class_Animate_core_animate_closure) },
{ be_const_key_weak(strip, 24), be_const_var(0) },
{ be_const_key_weak(layer, -1), be_const_var(11) },
{ be_const_key_weak(init, -1), be_const_closure(class_Animate_core_init_closure) },
{ be_const_key_weak(bri, -1), be_const_var(2) },
{ be_const_key_weak(set_cb, 13), be_const_closure(class_Animate_core_set_cb_closure) },
{ be_const_key_weak(back_color, 18), be_const_var(12) },
{ be_const_key_weak(pixel_count, 15), be_const_var(1) },
{ be_const_key_weak(set_current, -1), be_const_closure(class_Animate_core_set_current_closure) },
{ be_const_key_weak(painters, -1), be_const_var(5) },
{ be_const_key_weak(obj, 10), be_const_var(8) },
{ be_const_key_weak(set_bri, 9), be_const_closure(class_Animate_core_set_bri_closure) },
{ be_const_key_weak(running, -1), be_const_var(3) },
{ be_const_key_weak(remove_painter, 3), be_const_closure(class_Animate_core_remove_painter_closure) },
{ be_const_key_weak(frame, -1), be_const_var(10) },
{ be_const_key_weak(start, -1), be_const_closure(class_Animate_core_start_closure) },
})),
be_str_weak(Animate_core)
);
/********************************************************************/
/* End of solidification */

View File

@ -1,785 +0,0 @@
/* Solidification of animate_2_animate_effects.h */
/********************************************************************\
* Generated code, don't edit *
\********************************************************************/
#include "be_constobj.h"
extern const bclass be_class_Animate_painter;
/********************************************************************
** Solidified function: init
********************************************************************/
be_local_closure(class_Animate_painter_init, /* name */
be_nested_proto(
5, /* nstack */
1, /* argc */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
( &(const bvalue[ 3]) { /* constants */
/* K0 */ be_nested_str_weak(global),
/* K1 */ be_nested_str_weak(_cur_anim),
/* K2 */ be_nested_str_weak(add_painter),
}),
be_str_weak(init),
&be_const_str_solidified,
( &(const binstruction[ 9]) { /* code */
0xB8060000, // 0000 GETNGBL R1 K0
0x88040301, // 0001 GETMBR R1 R1 K1
0x4C080000, // 0002 LDNIL R2
0x20080202, // 0003 NE R2 R1 R2
0x780A0002, // 0004 JMPF R2 #0008
0x8C080302, // 0005 GETMET R2 R1 K2
0x5C100000, // 0006 MOVE R4 R0
0x7C080400, // 0007 CALL R2 2
0x80000000, // 0008 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: paint
********************************************************************/
be_local_closure(class_Animate_painter_paint, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
2, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
0, /* has constants */
NULL, /* no const */
be_str_weak(paint),
&be_const_str_solidified,
( &(const binstruction[ 1]) { /* code */
0x80000000, // 0000 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified class: Animate_painter
********************************************************************/
be_local_class(Animate_painter,
0,
NULL,
be_nested_map(2,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key_weak(paint, -1), be_const_closure(class_Animate_painter_paint_closure) },
{ be_const_key_weak(init, 0), be_const_closure(class_Animate_painter_init_closure) },
})),
be_str_weak(Animate_painter)
);
// compact class 'Animate_pulse' ktab size: 15, total: 28 (saved 104 bytes)
static const bvalue be_ktab_class_Animate_pulse[15] = {
/* K0 */ be_nested_str_weak(pulse_size),
/* K1 */ be_nested_str_weak(slew_size),
/* K2 */ be_nested_str_weak(back_color),
/* K3 */ be_nested_str_weak(pos),
/* K4 */ be_nested_str_weak(color),
/* K5 */ be_nested_str_weak(init),
/* K6 */ be_const_int(16777215),
/* K7 */ be_const_int(1),
/* K8 */ be_const_int(0),
/* K9 */ be_const_int(-16777216),
/* K10 */ be_nested_str_weak(fill_pixels),
/* K11 */ be_nested_str_weak(pixel_size),
/* K12 */ be_nested_str_weak(blend),
/* K13 */ be_nested_str_weak(tasmota),
/* K14 */ be_nested_str_weak(scale_int),
};
extern const bclass be_class_Animate_pulse;
/********************************************************************
** Solidified function: set_pulse_size
********************************************************************/
be_local_closure(class_Animate_pulse_set_pulse_size, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(set_pulse_size),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020001, // 0000 SETMBR R0 K0 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_slew_size
********************************************************************/
be_local_closure(class_Animate_pulse_set_slew_size, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(set_slew_size),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020201, // 0000 SETMBR R0 K1 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_back_color
********************************************************************/
be_local_closure(class_Animate_pulse_set_back_color, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(set_back_color),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020401, // 0000 SETMBR R0 K2 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_pos
********************************************************************/
be_local_closure(class_Animate_pulse_set_pos, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(set_pos),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020601, // 0000 SETMBR R0 K3 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_color
********************************************************************/
be_local_closure(class_Animate_pulse_set_color, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(set_color),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020801, // 0000 SETMBR R0 K4 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: init
********************************************************************/
be_local_closure(class_Animate_pulse_init, /* name */
be_nested_proto(
6, /* nstack */
4, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(init),
&be_const_str_solidified,
( &(const binstruction[29]) { /* code */
0x60100003, // 0000 GETGBL R4 G3
0x5C140000, // 0001 MOVE R5 R0
0x7C100200, // 0002 CALL R4 1
0x8C100905, // 0003 GETMET R4 R4 K5
0x7C100200, // 0004 CALL R4 1
0x4C100000, // 0005 LDNIL R4
0x1C100204, // 0006 EQ R4 R1 R4
0x78120000, // 0007 JMPF R4 #0009
0x58040006, // 0008 LDCONST R1 K6
0x4C100000, // 0009 LDNIL R4
0x1C100404, // 000A EQ R4 R2 R4
0x78120000, // 000B JMPF R4 #000D
0x58080007, // 000C LDCONST R2 K7
0x4C100000, // 000D LDNIL R4
0x1C100604, // 000E EQ R4 R3 R4
0x78120000, // 000F JMPF R4 #0011
0x580C0008, // 0010 LDCONST R3 K8
0x90020801, // 0011 SETMBR R0 K4 R1
0x90020509, // 0012 SETMBR R0 K2 K9
0x14100508, // 0013 LT R4 R2 K8
0x78120000, // 0014 JMPF R4 #0016
0x58080008, // 0015 LDCONST R2 K8
0x90020002, // 0016 SETMBR R0 K0 R2
0x14100708, // 0017 LT R4 R3 K8
0x78120000, // 0018 JMPF R4 #001A
0x580C0008, // 0019 LDCONST R3 K8
0x90020203, // 001A SETMBR R0 K1 R3
0x90020708, // 001B SETMBR R0 K3 K8
0x80000000, // 001C RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: paint
********************************************************************/
be_local_closure(class_Animate_pulse_paint, /* name */
be_nested_proto(
22, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_pulse, /* shared constants */
be_str_weak(paint),
&be_const_str_solidified,
( &(const binstruction[91]) { /* code */
0x88080102, // 0000 GETMBR R2 R0 K2
0x200C0509, // 0001 NE R3 R2 K9
0x780E0002, // 0002 JMPF R3 #0006
0x8C0C030A, // 0003 GETMET R3 R1 K10
0x5C140400, // 0004 MOVE R5 R2
0x7C0C0400, // 0005 CALL R3 2
0x880C0103, // 0006 GETMBR R3 R0 K3
0x88100101, // 0007 GETMBR R4 R0 K1
0x88140100, // 0008 GETMBR R5 R0 K0
0x88180104, // 0009 GETMBR R6 R0 K4
0x881C030B, // 000A GETMBR R7 R1 K11
0x4C200000, // 000B LDNIL R8
0x4C240000, // 000C LDNIL R9
0x5C200600, // 000D MOVE R8 R3
0x00280605, // 000E ADD R10 R3 R5
0x5C241400, // 000F MOVE R9 R10
0x14281108, // 0010 LT R10 R8 K8
0x782A0000, // 0011 JMPF R10 #0013
0x58200008, // 0012 LDCONST R8 K8
0x28281207, // 0013 GE R10 R9 R7
0x782A0000, // 0014 JMPF R10 #0016
0x5C240E00, // 0015 MOVE R9 R7
0x5C281000, // 0016 MOVE R10 R8
0x142C1409, // 0017 LT R11 R10 R9
0x782E0002, // 0018 JMPF R11 #001C
0x98041406, // 0019 SETIDX R1 R10 R6
0x00281507, // 001A ADD R10 R10 K7
0x7001FFFA, // 001B JMP #0017
0x242C0908, // 001C GT R11 R4 K8
0x782E003A, // 001D JMPF R11 #0059
0x042C0604, // 001E SUB R11 R3 R4
0x5C201600, // 001F MOVE R8 R11
0x5C240600, // 0020 MOVE R9 R3
0x142C1108, // 0021 LT R11 R8 K8
0x782E0000, // 0022 JMPF R11 #0024
0x58200008, // 0023 LDCONST R8 K8
0x282C1207, // 0024 GE R11 R9 R7
0x782E0000, // 0025 JMPF R11 #0027
0x5C240E00, // 0026 MOVE R9 R7
0x5C281000, // 0027 MOVE R10 R8
0x142C1409, // 0028 LT R11 R10 R9
0x782E000F, // 0029 JMPF R11 #003A
0x8C2C030C, // 002A GETMET R11 R1 K12
0x5C340400, // 002B MOVE R13 R2
0x5C380C00, // 002C MOVE R14 R6
0xB83E1A00, // 002D GETNGBL R15 K13
0x8C3C1F0E, // 002E GETMET R15 R15 K14
0x5C441400, // 002F MOVE R17 R10
0x04480604, // 0030 SUB R18 R3 R4
0x04482507, // 0031 SUB R18 R18 K7
0x5C4C0600, // 0032 MOVE R19 R3
0x545200FE, // 0033 LDINT R20 255
0x58540008, // 0034 LDCONST R21 K8
0x7C3C0C00, // 0035 CALL R15 6
0x7C2C0800, // 0036 CALL R11 4
0x9804140B, // 0037 SETIDX R1 R10 R11
0x00281507, // 0038 ADD R10 R10 K7
0x7001FFED, // 0039 JMP #0028
0x002C0605, // 003A ADD R11 R3 R5
0x5C201600, // 003B MOVE R8 R11
0x002C0605, // 003C ADD R11 R3 R5
0x002C1604, // 003D ADD R11 R11 R4
0x5C241600, // 003E MOVE R9 R11
0x142C1108, // 003F LT R11 R8 K8
0x782E0000, // 0040 JMPF R11 #0042
0x58200008, // 0041 LDCONST R8 K8
0x282C1207, // 0042 GE R11 R9 R7
0x782E0000, // 0043 JMPF R11 #0045
0x5C240E00, // 0044 MOVE R9 R7
0x5C281000, // 0045 MOVE R10 R8
0x142C1409, // 0046 LT R11 R10 R9
0x782E0010, // 0047 JMPF R11 #0059
0x8C2C030C, // 0048 GETMET R11 R1 K12
0x5C340400, // 0049 MOVE R13 R2
0x5C380C00, // 004A MOVE R14 R6
0xB83E1A00, // 004B GETNGBL R15 K13
0x8C3C1F0E, // 004C GETMET R15 R15 K14
0x5C441400, // 004D MOVE R17 R10
0x00480605, // 004E ADD R18 R3 R5
0x04482507, // 004F SUB R18 R18 K7
0x004C0605, // 0050 ADD R19 R3 R5
0x004C2604, // 0051 ADD R19 R19 R4
0x58500008, // 0052 LDCONST R20 K8
0x545600FE, // 0053 LDINT R21 255
0x7C3C0C00, // 0054 CALL R15 6
0x7C2C0800, // 0055 CALL R11 4
0x9804140B, // 0056 SETIDX R1 R10 R11
0x00281507, // 0057 ADD R10 R10 K7
0x7001FFEC, // 0058 JMP #0046
0x502C0200, // 0059 LDBOOL R11 1 0
0x80041600, // 005A RET 1 R11
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified class: Animate_pulse
********************************************************************/
extern const bclass be_class_Animate_painter;
be_local_class(Animate_pulse,
5,
&be_class_Animate_painter,
be_nested_map(12,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key_weak(paint, -1), be_const_closure(class_Animate_pulse_paint_closure) },
{ be_const_key_weak(set_slew_size, -1), be_const_closure(class_Animate_pulse_set_slew_size_closure) },
{ be_const_key_weak(pulse_size, -1), be_const_var(4) },
{ be_const_key_weak(set_back_color, 8), be_const_closure(class_Animate_pulse_set_back_color_closure) },
{ be_const_key_weak(color, -1), be_const_var(0) },
{ be_const_key_weak(back_color, -1), be_const_var(1) },
{ be_const_key_weak(set_pos, -1), be_const_closure(class_Animate_pulse_set_pos_closure) },
{ be_const_key_weak(set_color, -1), be_const_closure(class_Animate_pulse_set_color_closure) },
{ be_const_key_weak(init, 7), be_const_closure(class_Animate_pulse_init_closure) },
{ be_const_key_weak(pos, -1), be_const_var(2) },
{ be_const_key_weak(slew_size, 5), be_const_var(3) },
{ be_const_key_weak(set_pulse_size, 0), be_const_closure(class_Animate_pulse_set_pulse_size_closure) },
})),
be_str_weak(Animate_pulse)
);
// compact class 'Animate_crenel' ktab size: 19, total: 34 (saved 120 bytes)
static const bvalue be_ktab_class_Animate_crenel[19] = {
/* K0 */ be_nested_str_weak(pulse_size),
/* K1 */ be_nested_str_weak(back_color),
/* K2 */ be_const_int(-16777216),
/* K3 */ be_nested_str_weak(fill_pixels),
/* K4 */ be_nested_str_weak(pos),
/* K5 */ be_nested_str_weak(low_size),
/* K6 */ be_nested_str_weak(color),
/* K7 */ be_nested_str_weak(pixel_size),
/* K8 */ be_nested_str_weak(nb_pulse),
/* K9 */ be_const_int(0),
/* K10 */ be_const_int(1),
/* K11 */ be_nested_str_weak(int),
/* K12 */ be_nested_str_weak(instance),
/* K13 */ be_nested_str_weak(get_color),
/* K14 */ be_nested_str_weak(tasmota),
/* K15 */ be_nested_str_weak(scale_int),
/* K16 */ be_nested_str_weak(init),
/* K17 */ be_const_int(16777215),
/* K18 */ be_const_int(3),
};
extern const bclass be_class_Animate_crenel;
/********************************************************************
** Solidified function: set_pulse_size
********************************************************************/
be_local_closure(class_Animate_crenel_set_pulse_size, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_pulse_size),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020001, // 0000 SETMBR R0 K0 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: paint
********************************************************************/
be_local_closure(class_Animate_crenel_paint, /* name */
be_nested_proto(
20, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(paint),
&be_const_str_solidified,
( &(const binstruction[83]) { /* code */
0x88080101, // 0000 GETMBR R2 R0 K1
0x200C0502, // 0001 NE R3 R2 K2
0x780E0002, // 0002 JMPF R3 #0006
0x8C0C0303, // 0003 GETMET R3 R1 K3
0x5C140400, // 0004 MOVE R5 R2
0x7C0C0400, // 0005 CALL R3 2
0x880C0104, // 0006 GETMBR R3 R0 K4
0x88100100, // 0007 GETMBR R4 R0 K0
0x88140105, // 0008 GETMBR R5 R0 K5
0x88180106, // 0009 GETMBR R6 R0 K6
0x881C0307, // 000A GETMBR R7 R1 K7
0x60200009, // 000B GETGBL R8 G9
0x00240805, // 000C ADD R9 R4 R5
0x7C200200, // 000D CALL R8 1
0x88240108, // 000E GETMBR R9 R0 K8
0x18281109, // 000F LE R10 R8 K9
0x782A0000, // 0010 JMPF R10 #0012
0x5820000A, // 0011 LDCONST R8 K10
0x1C281309, // 0012 EQ R10 R9 K9
0x782A0000, // 0013 JMPF R10 #0015
0x80001400, // 0014 RET 0
0x14281309, // 0015 LT R10 R9 K9
0x782A0006, // 0016 JMPF R10 #001E
0x00280604, // 0017 ADD R10 R3 R4
0x0428150A, // 0018 SUB R10 R10 K10
0x10281408, // 0019 MOD R10 R10 R8
0x04281404, // 001A SUB R10 R10 R4
0x0028150A, // 001B ADD R10 R10 K10
0x5C0C1400, // 001C MOVE R3 R10
0x70020007, // 001D JMP #0026
0x44281000, // 001E NEG R10 R8
0x1428060A, // 001F LT R10 R3 R10
0x782A0004, // 0020 JMPF R10 #0026
0x20281309, // 0021 NE R10 R9 K9
0x782A0002, // 0022 JMPF R10 #0026
0x000C0608, // 0023 ADD R3 R3 R8
0x0424130A, // 0024 SUB R9 R9 K10
0x7001FFF7, // 0025 JMP #001E
0x14280607, // 0026 LT R10 R3 R7
0x782A0028, // 0027 JMPF R10 #0051
0x20281309, // 0028 NE R10 R9 K9
0x782A0026, // 0029 JMPF R10 #0051
0x58280009, // 002A LDCONST R10 K9
0x142C0709, // 002B LT R11 R3 K9
0x782E0001, // 002C JMPF R11 #002F
0x442C0600, // 002D NEG R11 R3
0x5C281600, // 002E MOVE R10 R11
0x602C0004, // 002F GETGBL R11 G4
0x88300106, // 0030 GETMBR R12 R0 K6
0x7C2C0200, // 0031 CALL R11 1
0x1C2C170B, // 0032 EQ R11 R11 K11
0x782E0009, // 0033 JMPF R11 #003E
0x142C1404, // 0034 LT R11 R10 R4
0x782E0006, // 0035 JMPF R11 #003D
0x002C060A, // 0036 ADD R11 R3 R10
0x142C1607, // 0037 LT R11 R11 R7
0x782E0003, // 0038 JMPF R11 #003D
0x002C060A, // 0039 ADD R11 R3 R10
0x98041606, // 003A SETIDX R1 R11 R6
0x0028150A, // 003B ADD R10 R10 K10
0x7001FFF6, // 003C JMP #0034
0x7002000F, // 003D JMP #004E
0x602C0004, // 003E GETGBL R11 G4
0x88300106, // 003F GETMBR R12 R0 K6
0x7C2C0200, // 0040 CALL R11 1
0x1C2C170C, // 0041 EQ R11 R11 K12
0x782E000A, // 0042 JMPF R11 #004E
0x882C0106, // 0043 GETMBR R11 R0 K6
0x8C2C170D, // 0044 GETMET R11 R11 K13
0xB8361C00, // 0045 GETNGBL R13 K14
0x8C341B0F, // 0046 GETMET R13 R13 K15
0x5C3C1400, // 0047 MOVE R15 R10
0x58400009, // 0048 LDCONST R16 K9
0x0444090A, // 0049 SUB R17 R4 K10
0x58480009, // 004A LDCONST R18 K9
0x544E00FE, // 004B LDINT R19 255
0x7C340C00, // 004C CALL R13 6
0x7C2C0400, // 004D CALL R11 2
0x000C0608, // 004E ADD R3 R3 R8
0x0424130A, // 004F SUB R9 R9 K10
0x7001FFD4, // 0050 JMP #0026
0x50280200, // 0051 LDBOOL R10 1 0
0x80041400, // 0052 RET 1 R10
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_back_color
********************************************************************/
be_local_closure(class_Animate_crenel_set_back_color, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_back_color),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020201, // 0000 SETMBR R0 K1 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_pos
********************************************************************/
be_local_closure(class_Animate_crenel_set_pos, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_pos),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020801, // 0000 SETMBR R0 K4 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_color
********************************************************************/
be_local_closure(class_Animate_crenel_set_color, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_color),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020C01, // 0000 SETMBR R0 K6 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_low_size
********************************************************************/
be_local_closure(class_Animate_crenel_set_low_size, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_low_size),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90020A01, // 0000 SETMBR R0 K5 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: init
********************************************************************/
be_local_closure(class_Animate_crenel_init, /* name */
be_nested_proto(
7, /* nstack */
5, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(init),
&be_const_str_solidified,
( &(const binstruction[34]) { /* code */
0x60140003, // 0000 GETGBL R5 G3
0x5C180000, // 0001 MOVE R6 R0
0x7C140200, // 0002 CALL R5 1
0x8C140B10, // 0003 GETMET R5 R5 K16
0x7C140200, // 0004 CALL R5 1
0x4C140000, // 0005 LDNIL R5
0x1C140205, // 0006 EQ R5 R1 R5
0x78160000, // 0007 JMPF R5 #0009
0x58040011, // 0008 LDCONST R1 K17
0x4C140000, // 0009 LDNIL R5
0x1C140405, // 000A EQ R5 R2 R5
0x78160000, // 000B JMPF R5 #000D
0x5808000A, // 000C LDCONST R2 K10
0x4C140000, // 000D LDNIL R5
0x1C140605, // 000E EQ R5 R3 R5
0x78160000, // 000F JMPF R5 #0011
0x580C0012, // 0010 LDCONST R3 K18
0x4C140000, // 0011 LDNIL R5
0x1C140805, // 0012 EQ R5 R4 R5
0x78160000, // 0013 JMPF R5 #0015
0x5411FFFE, // 0014 LDINT R4 -1
0x90020C01, // 0015 SETMBR R0 K6 R1
0x90020302, // 0016 SETMBR R0 K1 K2
0x14140509, // 0017 LT R5 R2 K9
0x78160000, // 0018 JMPF R5 #001A
0x58080009, // 0019 LDCONST R2 K9
0x90020002, // 001A SETMBR R0 K0 R2
0x14140709, // 001B LT R5 R3 K9
0x78160000, // 001C JMPF R5 #001E
0x580C0009, // 001D LDCONST R3 K9
0x90020A03, // 001E SETMBR R0 K5 R3
0x90021004, // 001F SETMBR R0 K8 R4
0x90020909, // 0020 SETMBR R0 K4 K9
0x80000000, // 0021 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_nb_pulse
********************************************************************/
be_local_closure(class_Animate_crenel_set_nb_pulse, /* name */
be_nested_proto(
2, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Animate_crenel, /* shared constants */
be_str_weak(set_nb_pulse),
&be_const_str_solidified,
( &(const binstruction[ 2]) { /* code */
0x90021001, // 0000 SETMBR R0 K8 R1
0x80000000, // 0001 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified class: Animate_crenel
********************************************************************/
extern const bclass be_class_Animate_painter;
be_local_class(Animate_crenel,
6,
&be_class_Animate_painter,
be_nested_map(14,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key_weak(low_size, -1), be_const_var(4) },
{ be_const_key_weak(paint, -1), be_const_closure(class_Animate_crenel_paint_closure) },
{ be_const_key_weak(color, -1), be_const_var(0) },
{ be_const_key_weak(set_pulse_size, 11), be_const_closure(class_Animate_crenel_set_pulse_size_closure) },
{ be_const_key_weak(pulse_size, -1), be_const_var(3) },
{ be_const_key_weak(set_back_color, 10), be_const_closure(class_Animate_crenel_set_back_color_closure) },
{ be_const_key_weak(set_pos, -1), be_const_closure(class_Animate_crenel_set_pos_closure) },
{ be_const_key_weak(back_color, -1), be_const_var(1) },
{ be_const_key_weak(set_low_size, 7), be_const_closure(class_Animate_crenel_set_low_size_closure) },
{ be_const_key_weak(pos, -1), be_const_var(2) },
{ be_const_key_weak(init, -1), be_const_closure(class_Animate_crenel_init_closure) },
{ be_const_key_weak(set_color, 1), be_const_closure(class_Animate_crenel_set_color_closure) },
{ be_const_key_weak(set_nb_pulse, -1), be_const_closure(class_Animate_crenel_set_nb_pulse_closure) },
{ be_const_key_weak(nb_pulse, 0), be_const_var(5) },
})),
be_str_weak(Animate_crenel)
);
/********************************************************************/
/* End of solidification */

View File

@ -1,178 +0,0 @@
/* Solidification of leds_frame_be_methods.h */
/********************************************************************\
* Generated code, don't edit *
\********************************************************************/
#include "be_constobj.h"
// compact class 'Leds_frame_be' ktab size: 6, total: 7 (saved 8 bytes)
static const bvalue be_ktab_class_Leds_frame_be[6] = {
/* K0 */ be_nested_str(set),
/* K1 */ be_const_int(0),
/* K2 */ be_nested_str(setitem),
/* K3 */ be_nested_str(get),
/* K4 */ be_nested_str(pixel_size),
/* K5 */ be_nested_str(init),
};
extern const bclass be_class_Leds_frame_be;
/********************************************************************
** Solidified function: setitem
********************************************************************/
be_local_closure(class_Leds_frame_be_setitem, /* name */
be_nested_proto(
8, /* nstack */
3, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Leds_frame_be, /* shared constants */
&be_const_str_setitem,
&be_const_str_solidified,
( &(const binstruction[ 7]) { /* code */
0x8C0C0100, // 0000 GETMET R3 R0 K0
0x54160003, // 0001 LDINT R5 4
0x08140205, // 0002 MUL R5 R1 R5
0x5C180400, // 0003 MOVE R6 R2
0x541E0003, // 0004 LDINT R7 4
0x7C0C0800, // 0005 CALL R3 4
0x80000000, // 0006 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: set_pixel
********************************************************************/
be_local_closure(class_Leds_frame_be_set_pixel, /* name */
be_nested_proto(
11, /* nstack */
6, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Leds_frame_be, /* shared constants */
&be_const_str_set_pixel,
&be_const_str_solidified,
( &(const binstruction[26]) { /* code */
0x4C180000, // 0000 LDNIL R6
0x1C180A06, // 0001 EQ R6 R5 R6
0x781A0000, // 0002 JMPF R6 #0004
0x58140001, // 0003 LDCONST R5 K1
0x541A00FE, // 0004 LDINT R6 255
0x2C180A06, // 0005 AND R6 R5 R6
0x541E0017, // 0006 LDINT R7 24
0x38180C07, // 0007 SHL R6 R6 R7
0x541E00FE, // 0008 LDINT R7 255
0x2C1C0407, // 0009 AND R7 R2 R7
0x5422000F, // 000A LDINT R8 16
0x381C0E08, // 000B SHL R7 R7 R8
0x30180C07, // 000C OR R6 R6 R7
0x541E00FE, // 000D LDINT R7 255
0x2C1C0607, // 000E AND R7 R3 R7
0x54220007, // 000F LDINT R8 8
0x381C0E08, // 0010 SHL R7 R7 R8
0x30180C07, // 0011 OR R6 R6 R7
0x541E00FE, // 0012 LDINT R7 255
0x2C1C0807, // 0013 AND R7 R4 R7
0x30180C07, // 0014 OR R6 R6 R7
0x8C1C0102, // 0015 GETMET R7 R0 K2
0x5C240200, // 0016 MOVE R9 R1
0x5C280C00, // 0017 MOVE R10 R6
0x7C1C0600, // 0018 CALL R7 3
0x80000000, // 0019 RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: item
********************************************************************/
be_local_closure(class_Leds_frame_be_item, /* name */
be_nested_proto(
6, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Leds_frame_be, /* shared constants */
&be_const_str_item,
&be_const_str_solidified,
( &(const binstruction[ 6]) { /* code */
0x8C080103, // 0000 GETMET R2 R0 K3
0x54120003, // 0001 LDINT R4 4
0x08100204, // 0002 MUL R4 R1 R4
0x54160003, // 0003 LDINT R5 4
0x7C080600, // 0004 CALL R2 3
0x80040400, // 0005 RET 1 R2
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified function: init
********************************************************************/
be_local_closure(class_Leds_frame_be_init, /* name */
be_nested_proto(
5, /* nstack */
2, /* argc */
10, /* varg */
0, /* has upvals */
NULL, /* no upvals */
0, /* has sup protos */
NULL, /* no sub protos */
1, /* has constants */
&be_ktab_class_Leds_frame_be, /* shared constants */
&be_const_str_init,
&be_const_str_solidified,
( &(const binstruction[12]) { /* code */
0x14080301, // 0000 LT R2 R1 K1
0x780A0000, // 0001 JMPF R2 #0003
0x44040200, // 0002 NEG R1 R1
0x90020801, // 0003 SETMBR R0 K4 R1
0x60080003, // 0004 GETGBL R2 G3
0x5C0C0000, // 0005 MOVE R3 R0
0x7C080200, // 0006 CALL R2 1
0x8C080505, // 0007 GETMET R2 R2 K5
0x5411FFFB, // 0008 LDINT R4 -4
0x08100204, // 0009 MUL R4 R1 R4
0x7C080400, // 000A CALL R2 2
0x80000000, // 000B RET 0
})
)
);
/*******************************************************************/
/********************************************************************
** Solidified class: Leds_frame_be
********************************************************************/
be_local_class(Leds_frame_be,
0,
NULL,
be_nested_map(4,
( (struct bmapnode*) &(const bmapnode[]) {
{ be_const_key(setitem, 1), be_const_closure(class_Leds_frame_be_setitem_closure) },
{ be_const_key(set_pixel, -1), be_const_closure(class_Leds_frame_be_set_pixel_closure) },
{ be_const_key(item, -1), be_const_closure(class_Leds_frame_be_item_closure) },
{ be_const_key(init, -1), be_const_closure(class_Leds_frame_be_init_closure) },
})),
(bstring*) &be_const_str_Leds_frame_be
);
/********************************************************************/
/* End of solidification */

View File

@ -57,9 +57,6 @@ class FrameBufferNtv
# Linear interpolation between two colors using explicit blend factor
# Returns the blended color as a 32-bit integer (ARGB format - 0xAARRGGBB)
#
# This function matches the original berry_animate frame.blend(color1, color2, blend_factor) behavior
# Used for creating smooth gradients like beacon slew regions
#
# color1: destination/background color (ARGB format - 0xAARRGGBB)
# color2: source/foreground color (ARGB format - 0xAARRGGBB)
# blend_factor: blend factor (0-255 integer)

View File

@ -16,6 +16,6 @@ for filePath in fileList:
# print("Deleting file : ", filePath)
except:
print("Error while deleting file : ", filePath)
cmd = (env["PYTHONEXE"],join("tools","coc","coc"),"-o","generate","src","default",join("..","berry_tasmota","src"),join("..","berry_matter","src","solidify"),join("..","berry_matter","src"),join("..","berry_custom","src","solidify"),join("..","berry_custom","src"),join("..","berry_animate","src","solidify"),join("..","berry_animate","src"),join("..","berry_animation","src","solidify"),join("..","berry_animation","src"),join("..","berry_tasmota","src","solidify"),join("..","berry_mapping","src"),join("..","berry_int64","src"),join("..","..","libesp32_lvgl","lv_binding_berry","src"),join("..","..","libesp32_lvgl","lv_binding_berry","src","solidify"),join("..","..","libesp32_lvgl","lv_binding_berry","generate"),join("..","..","libesp32_lvgl","lv_haspmota","src","solidify"),"-c",join("default","berry_conf.h"))
cmd = (env["PYTHONEXE"],join("tools","coc","coc"),"-o","generate","src","default",join("..","berry_tasmota","src"),join("..","berry_matter","src","solidify"),join("..","berry_matter","src"),join("..","berry_custom","src","solidify"),join("..","berry_custom","src"),join("..","berry_animation","src","solidify"),join("..","berry_animation","src"),join("..","berry_tasmota","src","solidify"),join("..","berry_mapping","src"),join("..","berry_int64","src"),join("..","..","libesp32_lvgl","lv_binding_berry","src"),join("..","..","libesp32_lvgl","lv_binding_berry","src","solidify"),join("..","..","libesp32_lvgl","lv_binding_berry","generate"),join("..","..","libesp32_lvgl","lv_haspmota","src","solidify"),"-c",join("default","berry_conf.h"))
returncode = subprocess.call(cmd, shell=False)
os.chdir(CURRENT_DIR)

View File

@ -623,7 +623,6 @@
// #define USE_LIGHT_ARTNET // Add support for DMX/ArtNet via UDP on port 6454 (+3.5k code)
#define USE_LIGHT_ARTNET_MCAST 239,255,25,54 // Multicast address used to listen: 239.255.25.54
#define USE_BERRY_ANIMATE // Legacy tentative for LED animation framework, DEPRECATED
// #define USE_BERRY_ANIMATION // New animation framework with dedicated language (ESP32x only, experimental, 94k not yet optimized)
// #define USE_BERRY_ANIMATION_DSL // DSL transpiler for new animation framework (not mandatory if DSL is transpiled externally, +98k not optimized yet)

View File

@ -32,9 +32,6 @@ extern "C" {
#include "berry_matter.h"
#endif
#ifdef USE_WS2812
#ifdef USE_BERRY_ANIMATE
#include "berry_animate.h"
#endif // USE_BERRY_ANIMATE
#ifdef USE_BERRY_ANIMATION
#include "berry_animation.h"
#endif // USE_BERRY_ANIMATION