# Palette Showcase - Demonstrates all palette features # This example shows the full range of palette capabilities #strip length 60 # Example 1: Fire palette with hex colors palette fire_gradient = [ (0, 0x000000), # Black (no fire) (32, 0x330000), # Very dark red (64, 0x660000), # Dark red (96, 0xCC0000), # Red (128, 0xFF3300), # Red-orange (160, 0xFF6600), # Orange (192, 0xFF9900), # Light orange (224, 0xFFCC00), # Yellow-orange (255, 0xFFFF00) # Bright yellow ] # Example 2: Ocean palette with named colors palette ocean_depths = [ (0, black), # Deep ocean (64, navy), # Deep blue (128, blue), # Ocean blue (192, cyan), # Shallow water (255, white) # Foam/waves ] # Example 3: Aurora palette (from the original example) palette aurora_borealis = [ (0, 0x000022), # Dark night sky (64, 0x004400), # Dark green (128, 0x00AA44), # Aurora green (192, 0x44AA88), # Light green (255, 0x88FFAA) # Bright aurora ] # Example 4: Sunset palette mixing hex and named colors palette sunset_sky = [ (0, 0x191970), # Midnight blue (64, purple), # Purple twilight (128, 0xFF69B4), # Hot pink (192, orange), # Sunset orange (255, yellow) # Sun ] # Create animations using each palette animation fire_effect = solid(color=rich_palette_color(colors=fire_gradient, period=3s)) animation ocean_waves = rich_palette_animation(colors=ocean_depths, period=8s, transition_type=SINE, brightness=200) animation aurora_lights = rich_palette_animation(colors=aurora_borealis, period=12s, transition_type=SINE, brightness=180) animation sunset_glow = rich_palette_animation(colors=sunset_sky, period=6s, transition_type=SINE, brightness=220) # Sequence to showcase all palettes sequence palette_showcase { # Fire effect play fire_effect for 8s wait 1s # Ocean waves play ocean_waves for 8s wait 1s # Aurora borealis play aurora_lights for 8s wait 1s # Sunset play sunset_glow for 8s wait 1s # Quick cycle through all repeat 3 times { play fire_effect for 2s play ocean_waves for 2s play aurora_lights for 2s play sunset_glow for 2s } } run palette_showcase