/* AudioOutputMixer Simple mixer which can combine multiple inputs to a single output stream Copyright (C) 2017 Earle F. Philhower, III This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _AUDIOOUTPUTMIXER_H #define _AUDIOOUTPUTMIXER_H #include "AudioOutput.h" class AudioOutputMixer; // The output stub exported by the mixer for use by the generator class AudioOutputMixerStub : public AudioOutput { public: AudioOutputMixerStub(AudioOutputMixer *sink, int id); virtual ~AudioOutputMixerStub() override; virtual bool SetRate(int hz) override; virtual bool SetBitsPerSample(int bits) override; virtual bool SetChannels(int channels) override; virtual bool begin() override; virtual bool ConsumeSample(int16_t sample[2]) override; virtual bool stop() override; protected: AudioOutputMixer *parent; int id; }; // Single mixer object per output class AudioOutputMixer : public AudioOutput { public: AudioOutputMixer(int samples, AudioOutput *sink); virtual ~AudioOutputMixer() override; virtual bool SetRate(int hz) override; virtual bool SetBitsPerSample(int bits) override; virtual bool SetChannels(int channels) override; virtual bool begin() override; virtual bool ConsumeSample(int16_t sample[2]) override; virtual bool stop() override; virtual bool loop() override; // Send all existing samples we can to I2S AudioOutputMixerStub *NewInput(); // Get a new stub to pass to a generator // Stub called functions friend class AudioOutputMixerStub; private: void RemoveInput(int id); bool SetRate(int hz, int id); bool SetBitsPerSample(int bits, int id); bool SetChannels(int channels, int id); bool begin(int id); bool ConsumeSample(int16_t sample[2], int id); bool stop(int id); protected: enum { maxStubs = 8 }; AudioOutput *sink; bool sinkStarted; int16_t buffSize; int32_t *leftAccum; int32_t *rightAccum; bool stubAllocated[maxStubs]; bool stubRunning[maxStubs]; int16_t writePtr[maxStubs]; // Array of pointers for allocated stubs int16_t readPtr; }; #endif