/* AudioGeneratorMOD Audio output generator that plays Amiga MOD tracker files Copyright (C) 2017 Earle F. Philhower, III This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ #ifndef _AUDIOGENERATORMOD_H #define _AUDIOGENERATORMOD_H #include "AudioGenerator.h" class AudioGeneratorMOD : public AudioGenerator { public: AudioGeneratorMOD(); virtual ~AudioGeneratorMOD() override; virtual bool begin(AudioFileSource *source, AudioOutput *output) override; virtual bool loop() override; virtual bool stop() override; virtual bool isRunning() override { return running; } bool SetSampleRate(int hz) { if (running || (hz < 1) || (hz > 96000) ) return false; sampleRate = hz; return true; } bool SetBufferSize(int sz) { if (running || (sz < 1) ) return false; fatBufferSize = sz; return true; } bool SetStereoSeparation(int sep) { if (running || (sep<0) || (sep>64)) return false; stereoSeparation = sep; return true; } bool SetPAL(bool use) { if (running) return false; usePAL = use; return true; } protected: bool LoadMOD(); bool LoadHeader(); void GetSample(int16_t sample[2]); bool RunPlayer(); void LoadSamples(); bool LoadPattern(uint8_t pattern); bool ProcessTick(); bool ProcessRow(); void Tremolo(uint8_t channel); void Portamento(uint8_t channel); void Vibrato(uint8_t channel); protected: int mixerTick; enum {BITDEPTH = 15}; int sampleRate; int fatBufferSize; //(6*1024) // File system buffers per-CHANNEL (i.e. total mem required is 4 * FATBUFFERSIZE) enum {DIVIDER = 10}; // Fixed-point mantissa used for integer arithmetic int stereoSeparation; //STEREOSEPARATION = 32; // 0 (max) to 64 (mono) bool usePAL; // Hz = 7093789 / (amigaPeriod * 2) for PAL // Hz = 7159091 / (amigaPeriod * 2) for NTSC int AMIGA; void UpdateAmiga() { AMIGA = ((usePAL?7159091:7093789) / 2 / sampleRate << DIVIDER); } enum {ROWS = 64, SAMPLES = 31, CHANNELS = 4, NONOTE = 0xFFFF, NONOTE8 = 0xff }; typedef struct Sample { uint16_t length; int8_t fineTune; uint8_t volume; uint16_t loopBegin; uint16_t loopLength; } Sample; typedef struct mod { Sample samples[SAMPLES]; uint8_t songLength; uint8_t numberOfPatterns; uint8_t order[128]; uint8_t numberOfChannels; } mod; // Save 256 bytes by storing raw note values, unpack with macro NOTE typedef struct Pattern { uint8_t sampleNumber[ROWS][CHANNELS]; uint8_t note8[ROWS][CHANNELS]; uint8_t effectNumber[ROWS][CHANNELS]; uint8_t effectParameter[ROWS][CHANNELS]; } Pattern; typedef struct player { Pattern currentPattern; uint32_t amiga; uint16_t samplesPerTick; uint8_t speed; uint8_t tick; uint8_t row; uint8_t lastRow; uint8_t orderIndex; uint8_t oldOrderIndex; uint8_t patternDelay; uint8_t patternLoopCount[CHANNELS]; uint8_t patternLoopRow[CHANNELS]; uint8_t lastSampleNumber[CHANNELS]; int8_t volume[CHANNELS]; uint16_t lastNote[CHANNELS]; uint16_t amigaPeriod[CHANNELS]; int16_t lastAmigaPeriod[CHANNELS]; uint16_t portamentoNote[CHANNELS]; uint8_t portamentoSpeed[CHANNELS]; uint8_t waveControl[CHANNELS]; uint8_t vibratoSpeed[CHANNELS]; uint8_t vibratoDepth[CHANNELS]; int8_t vibratoPos[CHANNELS]; uint8_t tremoloSpeed[CHANNELS]; uint8_t tremoloDepth[CHANNELS]; int8_t tremoloPos[CHANNELS]; } player; typedef struct mixer { uint32_t sampleBegin[SAMPLES]; uint32_t sampleEnd[SAMPLES]; uint32_t sampleloopBegin[SAMPLES]; uint16_t sampleLoopLength[SAMPLES]; uint32_t sampleLoopEnd[SAMPLES]; uint8_t channelSampleNumber[CHANNELS]; uint32_t channelSampleOffset[CHANNELS]; uint16_t channelFrequency[CHANNELS]; uint8_t channelVolume[CHANNELS]; uint8_t channelPanning[CHANNELS]; } mixer; typedef struct fatBuffer { uint8_t *channels[CHANNELS]; // Make dynamically allocated [FATBUFFERSIZE]; uint32_t samplePointer[CHANNELS]; uint8_t channelSampleNumber[CHANNELS]; } fatBuffer; // Effects typedef enum { ARPEGGIO = 0, PORTAMENTOUP, PORTAMENTODOWN, TONEPORTAMENTO, VIBRATO, PORTAMENTOVOLUMESLIDE, VIBRATOVOLUMESLIDE, TREMOLO, SETCHANNELPANNING, SETSAMPLEOFFSET, VOLUMESLIDE, JUMPTOORDER, SETVOLUME, BREAKPATTERNTOROW, ESUBSET, SETSPEED } EffectsValues; // 0xE subset typedef enum { SETFILTER = 0, FINEPORTAMENTOUP, FINEPORTAMENTODOWN, GLISSANDOCONTROL, SETVIBRATOWAVEFORM, SETFINETUNE, PATTERNLOOP, SETTREMOLOWAVEFORM, SUBEFFECT8, RETRIGGERNOTE, FINEVOLUMESLIDEUP, FINEVOLUMESLIDEDOWN, NOTECUT, NOTEDELAY, PATTERNDELAY, INVERTLOOP } Effect08Subvalues; // Our state lives here... player Player; mod Mod; mixer Mixer; fatBuffer FatBuffer; }; #endif