# Sunrise Sunset - Warm color transition # Gradual transition from night to day colors #strip length 60 # Define time-of-day color palette palette daylight_colors = [ (0, 0x000011), # Night - dark blue (32, 0x001133), # Pre-dawn (64, 0xFF4400), # Sunrise orange (96, 0xFFAA00), # Morning yellow (128, 0xFFFF88), # Midday bright (160, 0xFFAA44), # Afternoon (192, 0xFF6600), # Sunset orange (224, 0xAA2200), # Dusk red (255, 0x220011) # Night - dark red ] # Main daylight cycle - very slow transition animation daylight_cycle = rich_palette_animation(palette=daylight_colors, cycle_period=60s) # Add sun position effect - bright spot that moves animation sun_position = beacon_animation( color=0xFFFFAA, # Bright yellow sun pos=5, # initial position beacon_size=8, # sun size slew_size=4 # soft glow ) sun_position.priority = 10 sun_position.pos = smooth(min_value=5, max_value=55, duration=30s) # Sun arc across sky sun_position.opacity = smooth(min_value=0, max_value=255, duration=30s) # Fade in and out # Add atmospheric glow around sun animation sun_glow = beacon_animation( color=0xFFCC88, # Warm glow pos=5, # initial position beacon_size=16, # larger glow slew_size=8 # very soft ) sun_glow.priority = 5 sun_glow.pos = smooth(min_value=5, max_value=55, duration=30s) # Follow sun sun_glow.opacity = smooth(min_value=0, max_value=150, duration=30s) # Dimmer glow # Add twinkling stars during night phases animation stars = twinkle_animation( color=0xFFFFFF, # White stars density=6, # density (star count) twinkle_speed=1s # twinkle speed (slow twinkle) ) stars.priority = 15 stars.opacity = smooth(min_value=255, max_value=0, duration=30s) # Fade out during day # Start all animations run daylight_cycle run sun_position run sun_glow run stars