# Fire Flicker - Realistic fire simulation # Warm colors with random flickering intensity #strip length 60 # Define fire palette from black to yellow palette fire_colors = [ (0, 0x000000), # Black (64, 0x800000), # Dark red (128, 0xFF0000), # Red (192, 0xFF4500), # Orange red (255, 0xFFFF00) # Yellow ] # Create base fire animation with palette color fire_base_color = rich_palette(colors=fire_colors, cycle_period=3s, transition_type=LINEAR, brightness=255) animation fire_base = solid(color=fire_base_color) # Add flickering effect with random intensity changes fire_base.opacity = smooth(min_value=180, max_value=255, duration=800ms) # Add subtle position variation for more realism color flicker_pattern = rich_palette(colors=fire_colors, cycle_period=2s, transition_type=LINEAR, brightness=255) animation fire_flicker = twinkle_animation( color=flicker_pattern # color source density=12 # density (number of flickers) twinkle_speed=200ms # twinkle speed (flicker duration) ) fire_flicker.priority = 10 # Start both animations run fire_base run fire_flicker