Tasmota/lib/lib_display/Display_Renderer-gemu-1.0/src/renderer.h
s-hadinger f4dadc625b
`DisplayDimmer` has now range 0..100 instead of 0..15 (#13132)
* ``DisplayDimmer`` has now resolution of 8 bits instead of 4, and uses Gamma for LED

* Fix changelog
2021-09-14 22:40:26 +02:00

154 lines
4.2 KiB
C++

#ifndef RENDERER_H
#define RENDERER_H
#include <Adafruit_GFX.h>
#include "fonts.h"
#include "tasmota_options.h"
#define BLACK 0
#define WHITE 1
#define INVERSE 2
#define USE_EPD_FONTS
//#define USE_ALL_EPD_FONTS
//#define USE_GFX_FONTS
#define USE_TINY_FONT
#define USE_7SEG_FONT
#define MAX_INDEXCOLORS 32
#ifdef USE_DISPLAY_LVGL_ONLY
#undef USE_EPD_FONTS
#endif
// depends on GFX driver
// GFX patched
// a. in class GFX setCursor,setTextSize => virtual
// b. textcolor,textbgcolor => public;
typedef struct LVGL_PARAMS {
uint16_t fluslines;
union {
uint8_t data;
struct {
uint8_t use_dma : 1;
uint8_t swap_color : 1;
uint8_t resvd_0 : 1;
uint8_t resvd_1 : 1;
uint8_t resvd_2 : 1;
uint8_t resvd_3 : 1;
uint8_t resvd_4 : 1;
uint8_t resvd_5 : 1;
};
};
}LVGL_PARAMS;
typedef void (*pwr_cb)(uint8_t);
typedef void (*dim_cb)(uint8_t);
#define USE_GFX
#ifdef USE_GFX
class Renderer : public Adafruit_GFX {
#else
class Renderer {
#endif
//Paint(unsigned char* image, int width, int height);
//~Renderer();
public:
Renderer(int16_t x, int16_t y);
void setTextFont(uint8_t f);
void clearDisplay(void);
virtual void DrawStringAt(int16_t x, int16_t y, const char* text,uint16_t colored,uint8_t flag);
virtual void drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
virtual void drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
virtual void drawPixel(int16_t x, int16_t y, uint16_t color);
virtual uint16_t GetColorFromIndex(uint8_t index);
void SetRamfont(uint8_t *font);
virtual void DisplayOnff(int8_t on);
virtual void DisplayInit(int8_t p,int8_t size,int8_t rot,int8_t font);
virtual void Begin(int16_t p1,int16_t p2,int16_t p3);
virtual void Updateframe();
virtual void dim(uint8_t contrast); // input has range 0..15
virtual void dim8(uint8_t contrast, uint8_t contrast_gamma); // input has range 0..255, second arg has gamma correction for PWM
virtual void pushColors(uint16_t *data, uint16_t len, boolean first);
virtual void setAddrWindow(uint16_t x0, uint16_t y0, uint16_t x1, uint16_t y1);
virtual void invertDisplay(boolean i);
virtual void reverseDisplay(boolean i);
virtual void setScrollMargins(uint16_t top, uint16_t bottom);
virtual void scrollTo(uint16_t y);
virtual void TS_RotConvert(int16_t *x, int16_t *y);
virtual void SetPwrCB(pwr_cb cb);
virtual void SetDimCB(dim_cb cb);
virtual uint16_t fgcol(void);
virtual uint16_t bgcol(void);
virtual int8_t color_type(void);
virtual void Splash(void);
virtual char *devname(void);
virtual LVGL_PARAMS *lvgl_pars(void);
void setDrawMode(uint8_t mode);
uint8_t drawmode;
virtual void FastString(uint16_t x,uint16_t y,uint16_t tcolor, const char* str);
void setTextSize(uint8_t s);
virtual uint8_t *allocate_framebuffer(uint32_t size);
pwr_cb pwr_cbp = 0;
dim_cb dim_cbp = 0;
LVGL_PARAMS lvgl_param;
int8_t disp_bpp;
private:
void DrawCharAt(int16_t x, int16_t y, char ascii_char,int16_t colored);
inline void drawFastVLineInternal(int16_t x, int16_t y, int16_t h, uint16_t color) __attribute__((always_inline));
inline void drawFastHLineInternal(int16_t x, int16_t y, int16_t w, uint16_t color) __attribute__((always_inline));
sFONT *selected_font;
uint8_t font;
uint8_t tsize = 1;
GFXfont *ramfont = 0;
};
typedef union {
uint8_t data;
struct {
uint8_t spare0 : 1;
uint8_t spare1 : 1;
uint8_t spare2 : 1;
uint8_t slider : 1;
uint8_t disable : 1;
uint8_t on_off : 1;
uint8_t is_pushbutton : 1;
uint8_t is_virtual : 1;
};
} TButton_State;
struct Slider {
uint16_t xp;
uint16_t yp;
uint16_t xs;
uint16_t ys;
uint16_t nelem;
uint16_t bgcol;
uint16_t frcol;
uint16_t barcol;
};
// #ifndef USE_DISPLAY_LVGL_ONLY
class VButton : public Adafruit_GFX_Button {
public:
TButton_State vpower;
struct Slider spars;
Renderer *rend;
void xdrawButton(bool inverted);
boolean didhit(int16_t x, int16_t y);
uint16_t UpdateSlider(int16_t x, int16_t y);
void SliderInit(Renderer *rend, uint16_t xp, uint16_t yp, uint16_t xs, uint16_t ys, uint16_t nelem, uint16_t bgcol, uint16_t frcol, uint16_t barcol);
};
// #endif // USE_DISPLAY_LVGL_ONLY
#endif
/* END OF FILE */