Introduce new compare operators for rules and did some optimization as well. The new "==" operator act as a real number comparison instead of the previous "=" operator which is doing string comparison which result in FALSE for "1 + 1 = 2". For example: rule1 on event#test do backlog var1 1;add1 1; event CompareWith2=2 endon on event#CompareWith2=%var1% do ledpower on endon ledpower off rule1 on event test
19 lines
291 B
Plaintext
19 lines
291 B
Plaintext
## OS specific ########
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.DS_Store
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.fuse_hidden*
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## Project files ######
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.pioenvs
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.piolibdeps
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.clang_complete
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.gcc-flags.json
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sonoff/user_config_override.h
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build
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## Visual Studio Code specific ######
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.vscode
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.vscode/.browse.c_cpp.db*
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.vscode/c_cpp_properties.json
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.vscode/launch.json
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*.bak
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