Tasmota/lib/ESP8266Audio/src/AudioOutputI2SNoDAC.cpp
2020-08-17 19:45:59 +02:00

109 lines
3.2 KiB
C++
Executable File

/*
AudioOutputI2SNoDAC
Audio player using SW delta-sigma to generate "analog" on I2S data
Copyright (C) 2017 Earle F. Philhower, III
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include <Arduino.h>
#ifdef ESP32
#include "driver/i2s.h"
#else
#include <i2s.h>
#endif
#include "AudioOutputI2SNoDAC.h"
AudioOutputI2SNoDAC::AudioOutputI2SNoDAC(int port) : AudioOutputI2S(port, false)
{
SetOversampling(32);
lastSamp = 0;
cumErr = 0;
#ifndef ESP32
WRITE_PERI_REG(PERIPHS_IO_MUX_MTDO_U, orig_bck);
WRITE_PERI_REG(PERIPHS_IO_MUX_GPIO2_U, orig_ws);
#endif
}
AudioOutputI2SNoDAC::~AudioOutputI2SNoDAC()
{
}
bool AudioOutputI2SNoDAC::SetOversampling(int os) {
if (os % 32) return false; // Only Nx32 oversampling supported
if (os > 256) return false; // Don't be silly now!
if (os < 32) return false; // Nothing under 32 allowed
oversample = os;
return SetRate(hertz);
}
void AudioOutputI2SNoDAC::DeltaSigma(int16_t sample[2], uint32_t dsBuff[8])
{
// Not shift 8 because addition takes care of one mult x 2
int32_t sum = (((int32_t)sample[0]) + ((int32_t)sample[1])) >> 1;
fixed24p8_t newSamp = ( (int32_t)Amplify(sum) ) << 8;
int oversample32 = oversample / 32;
// How much the comparison signal changes each oversample step
fixed24p8_t diffPerStep = (newSamp - lastSamp) >> (4 + oversample32);
// Don't need lastSamp anymore, store this one for next round
lastSamp = newSamp;
for (int j = 0; j < oversample32; j++) {
uint32_t bits = 0; // The bits we convert the sample into, MSB to go on the wire first
for (int i = 32; i > 0; i--) {
bits = bits << 1;
if (cumErr < 0) {
bits |= 1;
cumErr += fixedPosValue - newSamp;
} else {
// Bits[0] = 0 handled already by left shift
cumErr -= fixedPosValue + newSamp;
}
newSamp += diffPerStep; // Move the reference signal towards destination
}
dsBuff[j] = bits;
}
}
bool AudioOutputI2SNoDAC::ConsumeSample(int16_t sample[2])
{
int16_t ms[2];
ms[0] = sample[0];
ms[1] = sample[1];
MakeSampleStereo16( ms );
// Make delta-sigma filled buffer
uint32_t dsBuff[8];
DeltaSigma(ms, dsBuff);
// Either send complete pulse stream or nothing
#ifdef ESP32
if (!i2s_write_bytes((i2s_port_t)portNo, (const char *)dsBuff, sizeof(uint32_t) * (oversample/32), 0))
return false;
#else
if (!i2s_write_sample_nb(dsBuff[0])) return false; // No room at the inn
// At this point we've sent in first of possibly 8 32-bits, need to send
// remaining ones even if they block.
for (int i = 32; i < oversample; i+=32)
i2s_write_sample( dsBuff[i / 32]);
#endif
return true;
}