Tasmota/lib/libesp32_lvgl/lvgl/src/misc/lv_area.h

255 lines
7.2 KiB
C

/**
* @file lv_area.h
*
*/
#ifndef LV_AREA_H
#define LV_AREA_H
#ifdef __cplusplus
extern "C" {
#endif
/*********************
* INCLUDES
*********************/
#include "../lv_conf_internal.h"
#include "lv_types.h"
#include "lv_math.h"
/*********************
* DEFINES
*********************/
/**********************
* TYPEDEFS
**********************/
/**
* Represents a point on the screen.
*/
typedef struct {
int32_t x;
int32_t y;
} lv_point_t;
typedef struct {
lv_value_precise_t x;
lv_value_precise_t y;
} lv_point_precise_t;
/** Represents an area of the screen.*/
typedef struct {
int32_t x1;
int32_t y1;
int32_t x2;
int32_t y2;
} lv_area_t;
/** Alignments*/
typedef enum {
LV_ALIGN_DEFAULT = 0,
LV_ALIGN_TOP_LEFT,
LV_ALIGN_TOP_MID,
LV_ALIGN_TOP_RIGHT,
LV_ALIGN_BOTTOM_LEFT,
LV_ALIGN_BOTTOM_MID,
LV_ALIGN_BOTTOM_RIGHT,
LV_ALIGN_LEFT_MID,
LV_ALIGN_RIGHT_MID,
LV_ALIGN_CENTER,
LV_ALIGN_OUT_TOP_LEFT,
LV_ALIGN_OUT_TOP_MID,
LV_ALIGN_OUT_TOP_RIGHT,
LV_ALIGN_OUT_BOTTOM_LEFT,
LV_ALIGN_OUT_BOTTOM_MID,
LV_ALIGN_OUT_BOTTOM_RIGHT,
LV_ALIGN_OUT_LEFT_TOP,
LV_ALIGN_OUT_LEFT_MID,
LV_ALIGN_OUT_LEFT_BOTTOM,
LV_ALIGN_OUT_RIGHT_TOP,
LV_ALIGN_OUT_RIGHT_MID,
LV_ALIGN_OUT_RIGHT_BOTTOM,
} lv_align_t;
typedef enum {
LV_DIR_NONE = 0x00,
LV_DIR_LEFT = (1 << 0),
LV_DIR_RIGHT = (1 << 1),
LV_DIR_TOP = (1 << 2),
LV_DIR_BOTTOM = (1 << 3),
LV_DIR_HOR = LV_DIR_LEFT | LV_DIR_RIGHT,
LV_DIR_VER = LV_DIR_TOP | LV_DIR_BOTTOM,
LV_DIR_ALL = LV_DIR_HOR | LV_DIR_VER,
} lv_dir_t;
/**********************
* GLOBAL PROTOTYPES
**********************/
/**
* Initialize an area
* @param area_p pointer to an area
* @param x1 left coordinate of the area
* @param y1 top coordinate of the area
* @param x2 right coordinate of the area
* @param y2 bottom coordinate of the area
*/
void lv_area_set(lv_area_t * area_p, int32_t x1, int32_t y1, int32_t x2, int32_t y2);
/**
* Copy an area
* @param dest pointer to the destination area
* @param src pointer to the source area
*/
inline static void lv_area_copy(lv_area_t * dest, const lv_area_t * src)
{
dest->x1 = src->x1;
dest->y1 = src->y1;
dest->x2 = src->x2;
dest->y2 = src->y2;
}
/**
* Get the width of an area
* @param area_p pointer to an area
* @return the width of the area (if x1 == x2 -> width = 1)
*/
int32_t lv_area_get_width(const lv_area_t * area_p);
/**
* Get the height of an area
* @param area_p pointer to an area
* @return the height of the area (if y1 == y2 -> height = 1)
*/
int32_t lv_area_get_height(const lv_area_t * area_p);
/**
* Set the width of an area
* @param area_p pointer to an area
* @param w the new width of the area (w == 1 makes x1 == x2)
*/
void lv_area_set_width(lv_area_t * area_p, int32_t w);
/**
* Set the height of an area
* @param area_p pointer to an area
* @param h the new height of the area (h == 1 makes y1 == y2)
*/
void lv_area_set_height(lv_area_t * area_p, int32_t h);
/**
* Return with area of an area (x * y)
* @param area_p pointer to an area
* @return size of area
*/
uint32_t lv_area_get_size(const lv_area_t * area_p);
void lv_area_increase(lv_area_t * area, int32_t w_extra, int32_t h_extra);
void lv_area_move(lv_area_t * area, int32_t x_ofs, int32_t y_ofs);
/**
* Align an area to another
* @param base an area where the other will be aligned
* @param to_align the area to align
* @param align `LV_ALIGN_...`
* @param ofs_x X offset
* @param ofs_y Y offset
*/
void lv_area_align(const lv_area_t * base, lv_area_t * to_align, lv_align_t align, int32_t ofs_x, int32_t ofs_y);
/**
* Transform a point
* @param point pointer to a point
* @param angle angle with 0.1 resolutions (123 means 12.3°)
* @param scale_x horizontal zoom, 256 means 100%
* @param scale_y vertical zoom, 256 means 100%
* @param pivot pointer to the pivot point of the transformation
* @param zoom_first true: zoom first and rotate after that; else: opposite order
*/
void lv_point_transform(lv_point_t * point, int32_t angle, int32_t scale_x, int32_t scale_y, const lv_point_t * pivot,
bool zoom_first);
/**
* Transform an array of points
* @param points pointer to an array of points
* @param count number of points in the array
* @param angle angle with 0.1 resolutions (123 means 12.3°)
* @param scale_x horizontal zoom, 256 means 100%
* @param scale_y vertical zoom, 256 means 100%
* @param pivot pointer to the pivot point of the transformation
* @param zoom_first true: zoom first and rotate after that; else: opposite order
*/
void lv_point_array_transform(lv_point_t * points, size_t count, int32_t angle, int32_t scale_x, int32_t scale_y,
const lv_point_t * pivot,
bool zoom_first);
lv_point_t lv_point_from_precise(const lv_point_precise_t * p);
lv_point_precise_t lv_point_to_precise(const lv_point_t * p);
void lv_point_set(lv_point_t * p, int32_t x, int32_t y);
void lv_point_precise_set(lv_point_precise_t * p, lv_value_precise_t x, lv_value_precise_t y);
void lv_point_swap(lv_point_t * p1, lv_point_t * p2);
void lv_point_precise_swap(lv_point_precise_t * p1, lv_point_precise_t * p2);
/**********************
* MACROS
**********************/
#define LV_COORD_TYPE_SHIFT (29U)
#define LV_COORD_TYPE_MASK (3 << LV_COORD_TYPE_SHIFT)
#define LV_COORD_TYPE(x) ((x) & LV_COORD_TYPE_MASK) /*Extract type specifiers*/
#define LV_COORD_PLAIN(x) ((x) & ~LV_COORD_TYPE_MASK) /*Remove type specifiers*/
#define LV_COORD_TYPE_PX (0 << LV_COORD_TYPE_SHIFT)
#define LV_COORD_TYPE_SPEC (1 << LV_COORD_TYPE_SHIFT)
#define LV_COORD_TYPE_PX_NEG (3 << LV_COORD_TYPE_SHIFT)
#define LV_COORD_IS_PX(x) (LV_COORD_TYPE(x) == LV_COORD_TYPE_PX || LV_COORD_TYPE(x) == LV_COORD_TYPE_PX_NEG)
#define LV_COORD_IS_SPEC(x) (LV_COORD_TYPE(x) == LV_COORD_TYPE_SPEC)
#define LV_COORD_SET_SPEC(x) ((x) | LV_COORD_TYPE_SPEC)
/** Max coordinate value */
#define LV_COORD_MAX ((1 << LV_COORD_TYPE_SHIFT) - 1)
#define LV_COORD_MIN (-LV_COORD_MAX)
/*Special coordinates*/
#define LV_SIZE_CONTENT LV_COORD_SET_SPEC(LV_COORD_MAX)
#define LV_PCT_STORED_MAX (LV_COORD_MAX - 1)
#if LV_PCT_STORED_MAX % 2 != 0
#error LV_PCT_STORED_MAX should be an even number
#endif
#define LV_PCT_POS_MAX (LV_PCT_STORED_MAX / 2)
#define LV_PCT(x) (LV_COORD_SET_SPEC(((x) < 0 ? (LV_PCT_POS_MAX - LV_MAX((x), -LV_PCT_POS_MAX)) : LV_MIN((x), LV_PCT_POS_MAX))))
#define LV_COORD_IS_PCT(x) ((LV_COORD_IS_SPEC(x) && LV_COORD_PLAIN(x) <= LV_PCT_STORED_MAX))
#define LV_COORD_GET_PCT(x) (LV_COORD_PLAIN(x) > LV_PCT_POS_MAX ? LV_PCT_POS_MAX - LV_COORD_PLAIN(x) : LV_COORD_PLAIN(x))
LV_EXPORT_CONST_INT(LV_COORD_MAX);
LV_EXPORT_CONST_INT(LV_COORD_MIN);
LV_EXPORT_CONST_INT(LV_SIZE_CONTENT);
/**
* Convert a percentage value to `int32_t`.
* Percentage values are stored in special range
* @param x the percentage (0..1000)
* @return a coordinate that stores the percentage
*/
int32_t lv_pct(int32_t x);
int32_t lv_pct_to_px(int32_t v, int32_t base);
#ifdef __cplusplus
} /*extern "C"*/
#endif
#endif