Tasmota/lib/NeoPixelBus-2.2.9/examples/bitmaps/NeoPixelBitmap/NeoPixelBitmap.ino
arendst 3403ca1e0a v5.10.0
5.10.0 20171201
 * Upgrade library ArduinoJson to 5.11.2
 * Upgrade
library IRRemoteEsp8266 to 2.2.1 + 2 commits but disabled some protocols
(code size reduction)
 * Upgrade library NeoPixelBus to 2.2.9
 * Upgrade
library OneWire to 2.3.3 + 6 commits and disabled CRC lookup-table
(#define ONEWIRE_CRC8_TABLE 0) (code size reduction)
 * Update library
PubSubClient to 2.6 + 9 commits and additional delay (#790)
 * Update
core_esp8266_wiring_digital.c to latest (staged) level
 * Patch library
I2Cdevlib-Core for esp8266-core 2.4.0-rc2 compatibility
 * Remove
command EnergyReset 1..3 now replaced by ENergyReset1 to EnergyReset3
 *
Remove spaces in JSON messages (code size reduction)
 * Renamed
xsns_05_ds18x20.ino to xsns_05_ds18x20_legacy.ino still using library
OneWire and providing dynamic sensor scan
 * Fix possible iram1_0_seg
compile error by shrinking ICACHE_RAM_ATTR code usage
 * Fix PWM
watchdog timeout if Dimmer is set to 100 or Color set to 0xFF (#1146)
 *
Fix Sonoff Bridge Learn Mode hang caused by unrecognised RF code
(#1181)
 * Fix blank console log window by using XML character encoding
(#1187)
 * Fix wrong response name for command HlwISet (#1214)
 * Fix
DHT type sensor timeout recognition by distinguish "signal already
there" from "timeout" (#1233)
 * Add fixed color options 1..12 to
command Color
 * Add + (plus) and - (minus) to commands Dimmer
(+10/-10), Speed and Scheme
 * Add + (plus) and - (minus) to command
Color to select 1 out of 12 preset colors
 * Add + (plus) and - (minus)
to command Ct to control ColdWarm led ColorTemperature (+34/-34)
 * Add
commands EnergyReset1 0..42500, EnergyReset2 0..42500 and EnergyReset3
0..42500000
 *  to (Re)set Energy Today, Yesterday or Total respectively
in Wh (#406, #685, #1202)
 * Add optional ADS1115 driver as alternative
for unsupported I2Cdevlib in esp8266-core 2.4.0-rc2
 * Add support for
INA219 Voltage and Current sensor to be enabled in user_config.h with
define USE_INA219
 * Add support for Arilux LC11 (Clearing RF home code
when selecting no Arilux module)
 * Add support for WS2812 RGBW
ledstrips to be enabled in user_config.h with define USE_WS2812_CTYPE
(#1156)
 * Add SettingsSaveAll routine to command SaveData to be used
before controlled power down (#1202)
 * Add option PUSHBUTTON_TOGGLE
(SwitchMode 7) to allow toggling on any switch change (#1221)
 * Add new
xdrv_05_ds18x20.ino free from library OneWire and add the following
features:
 *  Add support for DS1822
 *  Add forced setting of 12-bit
resolution for selected device types (#1222)
 *  Add read temperature
retry counter (#1215)
 *  Fix lost sensors by performing sensor probe at
restart only thereby removing dynamic sensor probe (#1215)
 *  Fix
sensor address sorting using ascending sort on sensor type followed by
sensor address
 *  Rewrite JSON resulting in shorter message allowing
more sensors in default firmware image:
 *
"DS18B20-1":{"Id":"00000483C23A","Temperature":19.5},"DS18B20-2":{"Id":"0000048EC44C","Temperature":19.6}

* Add additional define in user_config.h to select either single sensor
(defines disabled), new multi sensor (USE_DS18X20) or legacy multi
sensor (USE_DS18X20_LEGACY)
 * Add clock support for more different
pixel counts (#1226)
 * Add support for Sonoff Dual R2 (#1249)
 * Add
FriendlyName to web page tab and add program information to web page
footer (#1275)
2017-12-01 14:42:22 +01:00

98 lines
3.0 KiB
C++

// NeoPixelBuffer
// This example will animate pixels using a bitmap stored on a SD card
//
//
// This will demonstrate the use of the NeoBitmapFile object
// NOTE: The images provided in the example directory should be copied to
// the root of the SD card so the below code will find it.
// NOTE: This sample and the included images were built for a 144 pixel strip so
// running this with a smaller string may not look as interesting. Try providing
// your own 24 bit bitmap for better results.
#include <NeoPixelBus.h>
#include <NeoPixelAnimator.h>
#include <SPI.h>
#include <SD.h>
const int chipSelect = D8; // make sure to set this to your SD carder reader CS
//typedef NeoGrbFeature MyPixelColorFeature;
typedef NeoGrbwFeature MyPixelColorFeature;
const uint16_t PixelCount = 144; // the sample images are meant for 144 pixels
const uint16_t PixelPin = 2;
const uint16_t AnimCount = 1; // we only need one
NeoPixelBus<MyPixelColorFeature, Neo800KbpsMethod> strip(PixelCount, PixelPin);
// for esp8266 omit the pin
//NeoPixelBus<MyPixelColorFeature, Neo800KbpsMethod> strip(PixelCount);
NeoPixelAnimator animations(AnimCount); // NeoPixel animation management object
// our NeoBitmapFile will use the same color feature as NeoPixelBus and
// we want it to use the SD File object
NeoBitmapFile<MyPixelColorFeature, File> image;
uint16_t animState;
void LoopAnimUpdate(const AnimationParam& param)
{
// wait for this animation to complete,
// we are using it as a timer of sorts
if (param.state == AnimationState_Completed)
{
// done, time to restart this position tracking animation/timer
animations.RestartAnimation(param.index);
// draw the complete row at animState to the complete strip
image.Blt(strip, 0, 0, animState, image.Width());
animState = (animState + 1) % image.Height(); // increment and wrap
}
}
void setup() {
Serial.begin(115200);
while (!Serial); // wait for serial attach
strip.Begin();
strip.Show();
Serial.print("Initializing SD card...");
// see if the card is present and can be initialized:
if (!SD.begin(chipSelect))
{
Serial.println("Card failed, or not present");
// don't do anything more:
return;
}
Serial.println("card initialized.");
// open the file
File bitmapFile = SD.open("strings.bmp");
if (!bitmapFile)
{
Serial.println("File open fail, or not present");
// don't do anything more:
return;
}
// initialize the image with the file
if (!image.Begin(bitmapFile))
{
Serial.println("File format fail, not a supported bitmap");
// don't do anything more:
return;
}
animState = 0;
// we use the index 0 animation to time how often we rotate all the pixels
animations.StartAnimation(0, 30, LoopAnimUpdate);
}
void loop() {
// this is all that is needed to keep it running
// and avoiding using delay() is always a good thing for
// any timing related routines
animations.UpdateAnimations();
strip.Show();
}