Tasmota/lib/libesp32/berry_animation/anim_examples/christmas_tree.anim

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# Christmas Tree - Festive holiday colors
# Green base with colorful ornaments and twinkling
#strip length 60
# Green tree base
color tree_green = 0x006600
animation tree_base = solid(color=tree_green)
# Define ornament colors
palette ornament_colors = [
(0, 0xFF0000), # Red
(64, 0xFFD700), # Gold
(128, 0x0000FF), # Blue
(192, 0xFFFFFF), # White
(255, 0xFF00FF) # Magenta
]
# Colorful ornaments as twinkling lights
color ornament_pattern = rich_palette(colors=ornament_colors, cycle_period=3s, transition_type=LINEAR, brightness=255)
animation ornaments = twinkle_animation(
color=ornament_pattern # color source
density=15 # density (many ornaments)
twinkle_speed=800ms # twinkle speed (slow twinkle)
)
ornaments.priority = 10
# Star on top (bright yellow pulse)
animation tree_star = beacon_animation(
color=0xFFFF00 # Bright yellow
pos=58 # position (near the top)
beacon_size=3 # star size
slew_size=1 # sharp edges
)
tree_star.priority = 20
tree_star.opacity = smooth(min_value=200, max_value=255, duration=2s) # Gentle pulsing
# Add some white sparkles for snow/magic
animation snow_sparkles = twinkle_animation(
color=0xFFFFFF # White snow
density=8 # density (sparkle count)
twinkle_speed=400ms # twinkle speed (quick sparkles)
)
snow_sparkles.priority = 15
# Garland effect - moving colored lights
color garland_pattern = rich_palette(colors=ornament_colors, cycle_period=2s, transition_type=LINEAR, brightness=200)
animation garland = comet_animation(
color=garland_pattern # color source
tail_length=6 # garland length (tail length)
speed=4s # slow movement (speed)
)
garland.priority = 5
# Start all animations
run tree_base
run ornaments
run tree_star
run snow_sparkles
run garland