Tasmota/lib/lib_audio/ESP8266Audio/src/AudioGeneratorMOD.h
2020-10-26 12:51:06 +00:00

169 lines
5.6 KiB
C++

/*
AudioGeneratorMOD
Audio output generator that plays Amiga MOD tracker files
Copyright (C) 2017 Earle F. Philhower, III
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#ifndef _AUDIOGENERATORMOD_H
#define _AUDIOGENERATORMOD_H
#include "AudioGenerator.h"
class AudioGeneratorMOD : public AudioGenerator
{
public:
AudioGeneratorMOD();
virtual ~AudioGeneratorMOD() override;
virtual bool begin(AudioFileSource *source, AudioOutput *output) override;
virtual bool loop() override;
virtual bool stop() override;
virtual bool isRunning() override { return running; }
bool SetSampleRate(int hz) { if (running || (hz < 1) || (hz > 96000) ) return false; sampleRate = hz; return true; }
bool SetBufferSize(int sz) { if (running || (sz < 1) ) return false; fatBufferSize = sz; return true; }
bool SetStereoSeparation(int sep) { if (running || (sep<0) || (sep>64)) return false; stereoSeparation = sep; return true; }
bool SetPAL(bool use) { if (running) return false; usePAL = use; return true; }
protected:
bool LoadMOD();
bool LoadHeader();
void GetSample(int16_t sample[2]);
bool RunPlayer();
void LoadSamples();
bool LoadPattern(uint8_t pattern);
bool ProcessTick();
bool ProcessRow();
void Tremolo(uint8_t channel);
void Portamento(uint8_t channel);
void Vibrato(uint8_t channel);
protected:
int mixerTick;
enum {BITDEPTH = 15};
int sampleRate;
int fatBufferSize; //(6*1024) // File system buffers per-CHANNEL (i.e. total mem required is 4 * FATBUFFERSIZE)
enum {DIVIDER = 10}; // Fixed-point mantissa used for integer arithmetic
int stereoSeparation; //STEREOSEPARATION = 32; // 0 (max) to 64 (mono)
bool usePAL;
// Hz = 7093789 / (amigaPeriod * 2) for PAL
// Hz = 7159091 / (amigaPeriod * 2) for NTSC
int AMIGA;
void UpdateAmiga() { AMIGA = ((usePAL?7159091:7093789) / 2 / sampleRate << DIVIDER); }
enum {ROWS = 64, SAMPLES = 31, CHANNELS = 4, NONOTE = 0xFFFF, NONOTE8 = 0xff };
typedef struct Sample {
uint16_t length;
int8_t fineTune;
uint8_t volume;
uint16_t loopBegin;
uint16_t loopLength;
} Sample;
typedef struct mod {
Sample samples[SAMPLES];
uint8_t songLength;
uint8_t numberOfPatterns;
uint8_t order[128];
uint8_t numberOfChannels;
} mod;
// Save 256 bytes by storing raw note values, unpack with macro NOTE
typedef struct Pattern {
uint8_t sampleNumber[ROWS][CHANNELS];
uint8_t note8[ROWS][CHANNELS];
uint8_t effectNumber[ROWS][CHANNELS];
uint8_t effectParameter[ROWS][CHANNELS];
} Pattern;
typedef struct player {
Pattern currentPattern;
uint32_t amiga;
uint16_t samplesPerTick;
uint8_t speed;
uint8_t tick;
uint8_t row;
uint8_t lastRow;
uint8_t orderIndex;
uint8_t oldOrderIndex;
uint8_t patternDelay;
uint8_t patternLoopCount[CHANNELS];
uint8_t patternLoopRow[CHANNELS];
uint8_t lastSampleNumber[CHANNELS];
int8_t volume[CHANNELS];
uint16_t lastNote[CHANNELS];
uint16_t amigaPeriod[CHANNELS];
int16_t lastAmigaPeriod[CHANNELS];
uint16_t portamentoNote[CHANNELS];
uint8_t portamentoSpeed[CHANNELS];
uint8_t waveControl[CHANNELS];
uint8_t vibratoSpeed[CHANNELS];
uint8_t vibratoDepth[CHANNELS];
int8_t vibratoPos[CHANNELS];
uint8_t tremoloSpeed[CHANNELS];
uint8_t tremoloDepth[CHANNELS];
int8_t tremoloPos[CHANNELS];
} player;
typedef struct mixer {
uint32_t sampleBegin[SAMPLES];
uint32_t sampleEnd[SAMPLES];
uint32_t sampleloopBegin[SAMPLES];
uint16_t sampleLoopLength[SAMPLES];
uint32_t sampleLoopEnd[SAMPLES];
uint8_t channelSampleNumber[CHANNELS];
uint32_t channelSampleOffset[CHANNELS];
uint16_t channelFrequency[CHANNELS];
uint8_t channelVolume[CHANNELS];
uint8_t channelPanning[CHANNELS];
} mixer;
typedef struct fatBuffer {
uint8_t *channels[CHANNELS]; // Make dynamically allocated [FATBUFFERSIZE];
uint32_t samplePointer[CHANNELS];
uint8_t channelSampleNumber[CHANNELS];
} fatBuffer;
// Effects
typedef enum { ARPEGGIO = 0, PORTAMENTOUP, PORTAMENTODOWN, TONEPORTAMENTO, VIBRATO, PORTAMENTOVOLUMESLIDE,
VIBRATOVOLUMESLIDE, TREMOLO, SETCHANNELPANNING, SETSAMPLEOFFSET, VOLUMESLIDE, JUMPTOORDER,
SETVOLUME, BREAKPATTERNTOROW, ESUBSET, SETSPEED } EffectsValues;
// 0xE subset
typedef enum { SETFILTER = 0, FINEPORTAMENTOUP, FINEPORTAMENTODOWN, GLISSANDOCONTROL, SETVIBRATOWAVEFORM,
SETFINETUNE, PATTERNLOOP, SETTREMOLOWAVEFORM, SUBEFFECT8, RETRIGGERNOTE, FINEVOLUMESLIDEUP,
FINEVOLUMESLIDEDOWN, NOTECUT, NOTEDELAY, PATTERNDELAY, INVERTLOOP } Effect08Subvalues;
// Our state lives here...
player Player;
mod Mod;
mixer Mixer;
fatBuffer FatBuffer;
};
#endif