169 lines
5.6 KiB
C++
169 lines
5.6 KiB
C++
/*
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AudioGeneratorMOD
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Audio output generator that plays Amiga MOD tracker files
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Copyright (C) 2017 Earle F. Philhower, III
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef _AUDIOGENERATORMOD_H
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#define _AUDIOGENERATORMOD_H
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#include "AudioGenerator.h"
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class AudioGeneratorMOD : public AudioGenerator
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{
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public:
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AudioGeneratorMOD();
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virtual ~AudioGeneratorMOD() override;
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virtual bool begin(AudioFileSource *source, AudioOutput *output) override;
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virtual bool loop() override;
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virtual bool stop() override;
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virtual bool isRunning() override { return running; }
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bool SetSampleRate(int hz) { if (running || (hz < 1) || (hz > 96000) ) return false; sampleRate = hz; return true; }
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bool SetBufferSize(int sz) { if (running || (sz < 1) ) return false; fatBufferSize = sz; return true; }
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bool SetStereoSeparation(int sep) { if (running || (sep<0) || (sep>64)) return false; stereoSeparation = sep; return true; }
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bool SetPAL(bool use) { if (running) return false; usePAL = use; return true; }
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protected:
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bool LoadMOD();
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bool LoadHeader();
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void GetSample(int16_t sample[2]);
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bool RunPlayer();
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void LoadSamples();
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bool LoadPattern(uint8_t pattern);
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bool ProcessTick();
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bool ProcessRow();
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void Tremolo(uint8_t channel);
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void Portamento(uint8_t channel);
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void Vibrato(uint8_t channel);
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protected:
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int mixerTick;
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enum {BITDEPTH = 15};
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int sampleRate;
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int fatBufferSize; //(6*1024) // File system buffers per-CHANNEL (i.e. total mem required is 4 * FATBUFFERSIZE)
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enum {DIVIDER = 10}; // Fixed-point mantissa used for integer arithmetic
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int stereoSeparation; //STEREOSEPARATION = 32; // 0 (max) to 64 (mono)
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bool usePAL;
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// Hz = 7093789 / (amigaPeriod * 2) for PAL
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// Hz = 7159091 / (amigaPeriod * 2) for NTSC
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int AMIGA;
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void UpdateAmiga() { AMIGA = ((usePAL?7159091:7093789) / 2 / sampleRate << DIVIDER); }
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enum {ROWS = 64, SAMPLES = 31, CHANNELS = 4, NONOTE = 0xFFFF, NONOTE8 = 0xff };
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typedef struct Sample {
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uint16_t length;
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int8_t fineTune;
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uint8_t volume;
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uint16_t loopBegin;
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uint16_t loopLength;
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} Sample;
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typedef struct mod {
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Sample samples[SAMPLES];
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uint8_t songLength;
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uint8_t numberOfPatterns;
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uint8_t order[128];
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uint8_t numberOfChannels;
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} mod;
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// Save 256 bytes by storing raw note values, unpack with macro NOTE
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typedef struct Pattern {
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uint8_t sampleNumber[ROWS][CHANNELS];
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uint8_t note8[ROWS][CHANNELS];
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uint8_t effectNumber[ROWS][CHANNELS];
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uint8_t effectParameter[ROWS][CHANNELS];
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} Pattern;
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typedef struct player {
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Pattern currentPattern;
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uint32_t amiga;
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uint16_t samplesPerTick;
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uint8_t speed;
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uint8_t tick;
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uint8_t row;
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uint8_t lastRow;
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uint8_t orderIndex;
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uint8_t oldOrderIndex;
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uint8_t patternDelay;
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uint8_t patternLoopCount[CHANNELS];
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uint8_t patternLoopRow[CHANNELS];
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uint8_t lastSampleNumber[CHANNELS];
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int8_t volume[CHANNELS];
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uint16_t lastNote[CHANNELS];
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uint16_t amigaPeriod[CHANNELS];
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int16_t lastAmigaPeriod[CHANNELS];
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uint16_t portamentoNote[CHANNELS];
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uint8_t portamentoSpeed[CHANNELS];
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uint8_t waveControl[CHANNELS];
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uint8_t vibratoSpeed[CHANNELS];
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uint8_t vibratoDepth[CHANNELS];
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int8_t vibratoPos[CHANNELS];
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uint8_t tremoloSpeed[CHANNELS];
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uint8_t tremoloDepth[CHANNELS];
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int8_t tremoloPos[CHANNELS];
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} player;
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typedef struct mixer {
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uint32_t sampleBegin[SAMPLES];
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uint32_t sampleEnd[SAMPLES];
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uint32_t sampleloopBegin[SAMPLES];
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uint16_t sampleLoopLength[SAMPLES];
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uint32_t sampleLoopEnd[SAMPLES];
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uint8_t channelSampleNumber[CHANNELS];
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uint32_t channelSampleOffset[CHANNELS];
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uint16_t channelFrequency[CHANNELS];
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uint8_t channelVolume[CHANNELS];
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uint8_t channelPanning[CHANNELS];
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} mixer;
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typedef struct fatBuffer {
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uint8_t *channels[CHANNELS]; // Make dynamically allocated [FATBUFFERSIZE];
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uint32_t samplePointer[CHANNELS];
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uint8_t channelSampleNumber[CHANNELS];
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} fatBuffer;
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// Effects
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typedef enum { ARPEGGIO = 0, PORTAMENTOUP, PORTAMENTODOWN, TONEPORTAMENTO, VIBRATO, PORTAMENTOVOLUMESLIDE,
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VIBRATOVOLUMESLIDE, TREMOLO, SETCHANNELPANNING, SETSAMPLEOFFSET, VOLUMESLIDE, JUMPTOORDER,
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SETVOLUME, BREAKPATTERNTOROW, ESUBSET, SETSPEED } EffectsValues;
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// 0xE subset
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typedef enum { SETFILTER = 0, FINEPORTAMENTOUP, FINEPORTAMENTODOWN, GLISSANDOCONTROL, SETVIBRATOWAVEFORM,
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SETFINETUNE, PATTERNLOOP, SETTREMOLOWAVEFORM, SUBEFFECT8, RETRIGGERNOTE, FINEVOLUMESLIDEUP,
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FINEVOLUMESLIDEDOWN, NOTECUT, NOTEDELAY, PATTERNDELAY, INVERTLOOP } Effect08Subvalues;
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// Our state lives here...
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player Player;
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mod Mod;
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mixer Mixer;
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fatBuffer FatBuffer;
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};
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#endif
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